userHelkcancel

4,771 Commits over 4,321 Days - 0.05cph!

11 Years Ago
explosions are HDR
11 Years Ago
added heli.lifetimeMinutes, set to 0 to disable helicopter if helicopter takes damage to tail rotor or engine, it sticks around for another 2 minutes
11 Years Ago
fixed heli bullets visually penetrating bases
11 Years Ago
Significantly increased all bullet speeds Helicopter has napalm strikes for pesky campers Helicopter has smaller hitboxes for weak spots Helicopter cupboard exploit fixed Helicopter loot crates actually unlootable until flames go out
11 Years Ago
merge from main
11 Years Ago
post-merge fixes
11 Years Ago
merge from main
11 Years Ago
manifest
11 Years Ago
merge into main
11 Years Ago
Bows fire slightly slower Bows have much reduced headshot damage Bows have a little more aim recoil crossbows fire arrows with much higher velocity (50% instead of 20% ) HV arrows are 'thinner'
11 Years Ago
NRE fix
11 Years Ago
increased helicopter weakspot health
11 Years Ago
Fixed NRE's with particle LOD's on the helicopter Fixed graphical issues with napalm Fixed Helicopter explosion light staying around until relog
11 Years Ago
Helicopter gibs harvestable after 8 minutes of cooling Fixed being able to shoot through helicopter to hit weakzones (much much harder to kill now, yikes)
11 Years Ago
Fixed static quarry not being immortal
11 Years Ago
feasability test
11 Years Ago
added small stash
11 Years Ago
added dig effect
11 Years Ago
stashes decay after 3 days of inactivity protocol++ save++
11 Years Ago
heli code cleanup pass 1
11 Years Ago
heli code cleanup pass 2
11 Years Ago
heli code cleanup 3
11 Years Ago
water extinguishes fireballs
11 Years Ago
merge from main
11 Years Ago
greybox implementation
11 Years Ago
client compile fix (sorry!)
11 Years Ago
merge from main
11 Years Ago
merge from main
11 Years Ago
merge from main, again
11 Years Ago
nerfed shin damage
11 Years Ago
merge from main
11 Years Ago
turret auth working phrases
11 Years Ago
first pass of functional turret AI, target acqusition/loss etc turrets use ammo turret blueprint parts lots of bugfixes
11 Years Ago
merge from main
11 Years Ago
merge into main
11 Years Ago
compile fixes & bugs
11 Years Ago
loot tables, phrases, manifest
11 Years Ago
loot again
11 Years Ago
compile fixes again
11 Years Ago
protocol++
11 Years Ago
thrown rock no longer kills people in one shot
11 Years Ago
icon updates
11 Years Ago
version update
11 Years Ago
explosives will now destroy turrets turret can never be placed on terrain turret can be repaired with hammer turrets wont target other turrets can no longer loot turret while online turret will no longer track targets when shot and offline increased explosive protection fixed turret high network usage fixed turret not destroying when foundation was destroyed under it turret will not track players that are no longer visible to it turret will no longer aggro on authed players who attack it
11 Years Ago
nerfed heli rockets explosive damage (less damage to buildings, same damage to players) 10% reduction in heli bullet damage
11 Years Ago
compile fixes
11 Years Ago
updated phrases updated loot tables turret has 12 ammo slots & proper loot panel
11 Years Ago
attempting to repair unrepairable items no longer kicks you from the game adjusted autoturret collision fixed exploits where you could stand ontop of an autoturret and prevent it from shooting you protocol++
11 Years Ago
fixed pumpjack disconnect error upon repairing
11 Years Ago
merge from main