userHelkcancel
reporust_rebootcancel

6,237 Commits over 4,079 Days - 0.06cph!

8 Years Ago
changed literally everything all new loot spawns can only repair items if you have the blueprint found weapons start with very low condition workbench health and recipes recipe balance scrap balance
8 Years Ago
merge from main
8 Years Ago
protocol++
8 Years Ago
buckle up - merge into main
8 Years Ago
phrases
8 Years Ago
workbenches, sheet metal door, research table default blueprints
8 Years Ago
Campfire default Double wooden door default Wooden window bars default Bandage default Wooden armour default Wolf Headdress default
8 Years Ago
searched items show lock icon 'new' notification has own alpha group LR300/M92 uncraftable pickaxe research cost reduced research table cost drastically reduced (oops)
8 Years Ago
green crates spawn workbench tier items slightly more often metal shopfront much cheaper + default bp vending machine much cheaper + default bp protocol++
8 Years Ago
tshirt/longsleeve tshirt cheaper and no longer require sewing kit rocket rarity set to 3 instead of 2 crossbow default blueprint, require WB1 eoka default blueprint handmade shell default blueprint
8 Years Ago
ammo fix
8 Years Ago
if item is unresearchable, still allow repairs reduced HQM from recycling components to nearly nothing
8 Years Ago
gunpowder default (oops!) icepick same as pickaxe rarity/cost
8 Years Ago
don't allow default bps to be researched
8 Years Ago
skin approval
8 Years Ago
ramped up scrap cost for lvl 2/3 workbenches
8 Years Ago
manifest phrases elite ammo types lowered to 250 scrap isntead of 750 python lowered to 250 scrap mod support - disable blueprints on client play audible effect when learning blueprint
8 Years Ago
fixed research table text (english)
8 Years Ago
new notify fix
8 Years Ago
bugfix
8 Years Ago
vending machine tooltip shows if item for sale is blueprint or not
8 Years Ago
planters rarity tier 1 ceiling light rarity tier 1 guitar rarity tier 1 water purifier default stone spear default blueprint
8 Years Ago
fixed steam inventory items not showing up in crafting menu (signs, picture frames etc) boonie hat/bandana/cap unresearchable again signs/picture frames unresearchable again
8 Years Ago
merge from main
8 Years Ago
merge into main
8 Years Ago
unified pickup code TC not required for pickup ( can pick up items placed outside TC range)
8 Years Ago
can pickup research/repair bench can repair workbenches
8 Years Ago
get slightly more resources out of recycling broken items recycling weapons forces them to output ammo/mods before recycling sewing kit is made of less rope
8 Years Ago
lantern and tuna lights are brighter lantern costs 25 metalfrag instead of 40
8 Years Ago
miner hat no longer emissive to other players when off miner hat now has blinding flare fixed bug where candle hat had a light radius of 30m!
8 Years Ago
fixed peacekeeper mode not working on turrets
8 Years Ago
small/medium wooden sign default bp hanging sign/pictureframe large not researchable
8 Years Ago
▍▋▉▅▉▍▊▊▅ ▉▌▋█▆▍▌ ▍▇▋ ▉▅▋▍▅▋▊
8 Years Ago
workbench radius tripled can rotate workbenches
8 Years Ago
radial map marker "MapMarkerGenericRadius" (mod support) maps are reset on disconnecting
8 Years Ago
added basic map grid
8 Years Ago
bandana/cap provides minimal protection candle hat provides minimal protection miner hat provides same protection as burlap wrap slightly smaller flare on miner hat
8 Years Ago
higher chance of finding tools in caves stone pick/hatchet found in caves less probability of miner/candlehats in caves miner/candlehats spawn with less fuel less hqm in caves
8 Years Ago
small amount of radiation leaks through hazmat at highest rad tier (npp/lsroof)
8 Years Ago
boonie hat has some armor protection
8 Years Ago
lowered HQM available from heli/bradley gibs
8 Years Ago
debris field markers appear on map where heli/bradley is destroyed (10m)
8 Years Ago
slightly lower chance of satchel duds bradley health reduced
8 Years Ago
flamethrower requires WB2 pants/hoodie one rarity lower ( 75 scrap ) snow/vagabond jacket one rarity lower snow/vagabond jacket cost 50 cloth instead of 200
8 Years Ago
elite crates spawn every 2 hours instead of every 20 minutes launch site spawns 1 less elite crate elite crates spawn 2 definitions instead of 4 ( half as many items ) airdrop spawns much fewer high end rifles, more shotguns etc airdrop spawns more ammo airdrop drops turret instead of turret parts
8 Years Ago
bradley spawns less frequently bradley effectively drops elite crates instead rifleammo/rocketammo from crate reduced slightly bradley health changed to 750 bradley starts healing after 10 minutes and takes 5 minutes to fully heal
8 Years Ago
cluttery deployables spawn as blueprints in barrels instead of the object
8 Years Ago
fix for radial marker skin approval bradley APC back to 1000 - better too hard than too easy missing explosion sprite texture
8 Years Ago
removed debug.log missing files
8 Years Ago
miner hat nre fix maybe