5,204 Commits over 4,291 Days - 0.05cph!
excavator supply terminal fixes, show progress as percent
compound bow costs more metal fragments
compound bow now loses condition while drawn back longer than 3 seconds
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78
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62
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14
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12
lockout new code entry for x seconds after y failed attempts
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59
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119
excavator signal computer WIP
2.5x increase in excavator production rate
reduced mlrs brokendown time to 10 minutes
fixed being able to load MLRS rockets into rocket launcher
frankenstein part info panel
frankenstein balance, loot balance, recycle balance
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shark hunt repeat every 8 hours
remove debug.log on startup
beach worldpositiongenerator now allows cliffside (small beaches)
reduce fishing mission to catch 3 fish instead of 5
tackle mission now provides 15 grub (was 10)
oil mission target location should spawn closer to mission origin
collectvood mission marker closer to mission origin
adjusted oil mission reward to 100 scrap
divemaster mission baseline
1 hour timelimit for vodka/tackle missions
wider radius for oilhunt mission
block mission points to prevent multiple missions using the same position
mission panel NRE fix
lowered max vodka range
fix stables NPC clipping into ground
reduced max distance for tackle mission
NRE fixes, precache worldpositiongenerator results
fix needing to dive to complete oilhunt
worldpositiongenerator now can generate positions on the surface of the water