3,310 Commits over 3,714 Days - 0.04cph!
removed internal mod (burst) slot from AR/m249/lmg
burst module added to component category( fixes p17 needing burst module for repair)
fixed weird burst behavior when holstering/reloading
increased large wooden storage capacity to 48 slots ( was 30 )
increased small wooden storage capacity to 18 slots ( was 12 )
protocol++
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fixed permanent flashbang deafness
fixed molotov clipping issue
slightly increased flashbang effect duration
added isToggleSwitch option to SimpleSwitch_LightSwitch
flashbang tech tree setup
fixed molotov 'placement'
molotov wick effects
molotov balance
molotov now in t2 tech tree
flashbang has much larger damage radius but less damage
fixed JPEG AR marked as glowing
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fixed viewmodel bob taking too long to lerp out during ADS transition (re: hJune fail)
lowered f1 grenade fuse to 2.5s (was 3.0)
slightly reduced m39 inaccuracy
fixed issue where the first shot fired while beginning ADS would still play the non ADS fire animation obscuring the camera
sped up SAR deploy duration/animation
slightly increased m39 fire rate to match SAR
adjusted m39 recoil
toned down m39 ADS punch
shotgun slugs now have less damage falloff
disable todo list if gametips are disabled
bumped ladder up in t1 tech tree