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6,226 Commits over 3,895 Days - 0.07cph!

2 Months Ago
backup
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manifest
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merge from rw_2
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bundle fixes
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compile fixes etc
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merge into aux5
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test
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3 Months Ago
revolver skin description fix
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fixed stables scrap refilling way too fast fixing missing rad exposure ceiling ( 50 )
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reduced pumpkin calories slightly fixed natural beehive material
3 Months Ago
removed bee grenade timer lowered bee target search radius and decreased distance for bees to lose target reduced frequency of cosmetic plant collectibles orchids are hard to grow (much more water requirement) added cosmetic plant sales at stables reduced size and light transmission values of natural beehive (looks less fullbright)
3 Months Ago
lowered neon sign power usage across the board
3 Months Ago
pie balance
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added harvesting and crafting teas
3 Months Ago
natural hives drop 50% less honeycomb reduced chicken egg spam rebalanced honey + egg consumable
3 Months Ago
head armor eligible for 1 slot added wood plate to t1 tech tree added asbestos and lead plate to t2 tech tree metal armor plate loot-only scientists have a chance to drop asbestos, lead, or metal plate (rarely) metal plate rarely in crates, codelocked crates added minor melee/bullet protection to all plate types removed plate movement penalty
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auto calculate craft times
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