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6,021 Commits over 3,622 Days - 0.07cph!

8 Years Ago
fixed stockings not destroying with walls
8 Years Ago
fixed gift boxes despawning too quickly fixed stocking LOD
8 Years Ago
protocol++ !!! pookie is pickuppable added xmas.refill command for server owners
8 Years Ago
xmas merge into main
8 Years Ago
merge from main
8 Years Ago
manifest etc
8 Years Ago
merge from main
8 Years Ago
preemtive compile fixes
8 Years Ago
missed file
8 Years Ago
most xmas stuff presents work and are unwrappable presents are upgradable all present loot tables (small, mid, large) stockings work, respawn some small items for you gift boxes spawn in the world at set intervals added pookie bear comfort million other things
8 Years Ago
manifest
8 Years Ago
merge from main
8 Years Ago
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8 Years Ago
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8 Years Ago
8 Years Ago
fixed heli crate bounds
8 Years Ago
8 Years Ago
bugfix
8 Years Ago
heli crates are now lootable if the fire is extinguished in water
8 Years Ago
m249 balance
8 Years Ago
autoturrets can't be placed completely under water anymore
8 Years Ago
autoturrets won't shoot back at other autoturrets (hopefully)
8 Years Ago
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8 Years Ago
swimming cleanup, unified values for swimming/headunderwater
8 Years Ago
fixed being able to use healing items underwater
8 Years Ago
increased LOD cull range of barrels and cardboard box trash piles
8 Years Ago
fixed healthbars sometimes showing 0 without the object/player being dead
8 Years Ago
fixed fresh sleeping bags / beds bypassing radial sleeping bag penalty stuck spears/arrows should always appear again when falling out of a destroyed ragdoll
8 Years Ago
fixed lock LOD's for real
8 Years Ago
removed blood, battery, note from spawn tables
8 Years Ago
radial reset of sleeping bags upon spawn (default 50m in all directions)
8 Years Ago
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8 Years Ago
can no longer throw melee weapons/tools underwater
8 Years Ago
fixed stone world model graphical issues + physics
8 Years Ago
removed ability to place locks on some prefabs
8 Years Ago
fixed rockets going through building parts
8 Years Ago
eoka cost changes and ammo type changes
8 Years Ago
melee ranges slightly increased across the board
8 Years Ago
fix for reload delay
8 Years Ago
shotgun shell fires +2 projectiles handmade shell projectile count doubled, damage halved eoka spread increased ( less useless)
8 Years Ago
merge into main reload happens automatically when switching ammo types if pressing and holding reload key with only one ammo type, reload will happen (more responsive) fixed quarry hiding items
8 Years Ago
merge into main reload happens automatically when switching ammo types if pressing and holding reload key with only one ammo type, reload will happen (more responsive) fixed quarry hiding items
8 Years Ago
merge from main
8 Years Ago
merge from main
8 Years Ago
reload happens automatically when switching ammo types if pressing and holding reload key with only one ammo type, reload will happen (more responsive)
8 Years Ago
hopper collision fixes (no more trapped items)
8 Years Ago
merge from main
8 Years Ago
reload responsive fixes
8 Years Ago
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8 Years Ago
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