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6,112 Commits over 3,806 Days - 0.07cph!

4 Years Ago
manual skin approval
4 Years Ago
skin approval
4 Years Ago
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4 Years Ago
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4 Years Ago
manifest fixed stringpool errors with underwear
4 Years Ago
updated default underwear icon
4 Years Ago
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4 Years Ago
phrases
4 Years Ago
merge into main
4 Years Ago
merge from main
4 Years Ago
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4 Years Ago
fixed corpse underwear not showing
4 Years Ago
merge from main
4 Years Ago
merge into main
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
skin approval
4 Years Ago
moving active belt item holsters it
4 Years Ago
updated hostile icon
4 Years Ago
increased minicopter decay time outdoors to 8 hours, inside to 36 hours NPCAutoTurrets no longer shoot shopkeepers or conversation providers
4 Years Ago
skin approval
4 Years Ago
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4 Years Ago
phrases, adjusted minicopter/transporthelicopter costs
4 Years Ago
fixed vendor NRE, fixed collision nub on helipad
4 Years Ago
vehicles are protected from damage shortly after purchase
4 Years Ago
bandit guards now used a merged wearable to help with bandit town performance, fixed bandit guards not equipping weapons
4 Years Ago
can no longer draw weapons in safe zones, players who are not hostile take no damage in safe zones (anti roof campers) sleepers are automatically killed after 20 minutes inside a safe zone instead of needing an NPC to find them added many more recyclers to compound, hostile timer is smaller when the menu is not open, fixed conversationUI blocking interactions with map/tossing items
4 Years Ago
fixed item drop issue
4 Years Ago
merge from main
4 Years Ago
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4 Years Ago
prevent animals from targeting players in safe zones
4 Years Ago
fixed bandit town safe zone
4 Years Ago
fully encapsulated bandit town in a safe zone
4 Years Ago
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4 Years Ago
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4 Years Ago
skin approval
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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