userHelkcancel

6,243 Commits over 3,957 Days - 0.07cph!

8 Years Ago
wall lamp implementation
8 Years Ago
no more minor damage when fully protected from radiation (radsuit)
8 Years Ago
merge into main
8 Years Ago
merge from main
8 Years Ago
fixed bounds on plants dead plants stick around longer and can be hacked down each clone attempt loses 10% genetics
8 Years Ago
cleaver does slightly more damage and has a higher attack radius (on par with mace)
8 Years Ago
▋▅█▇▉█▄ ▇▉▅▌ (▇▊▌▅▉▇▇▅▄ ▄▊▅▇▍▄▌▉▍▉)
8 Years Ago
disabled shell protection on ladder hatch removed 60 second suicide delay for admins waterballs more intelligently distribute water planters require less trips to saturate soil LiquidContainers can only fill buckets/bottles from their tap
8 Years Ago
fixed water barrel particle effects
8 Years Ago
plants properly restore their age on load plant hydration-color reworked fixed stacking bug with harvesting
8 Years Ago
reduced cost of bone knife
8 Years Ago
merge into main
8 Years Ago
quartered arrow crafting time halved bolt/ak/sar/smg/sap/thompson crafting time lowered beartrap crafting time lowered autoturret crafting time F1 grenade is mainly antipersonnel now, barely any construction damage F1 grenade much cheaper and doesn't require a spring F1 grenade quicker throw time/snappier feeling
8 Years Ago
slightly nerfed meat food items buffed corn/pumpkin food yield visual plant hydration via tinting reworked plant water yield - needs x mls over y time to produce z yield multiplier reworked clone yield - always 2, extras from healthy (hydrated) plants
8 Years Ago
hydration baseline
8 Years Ago
Larger, easier to see holosight reticle (including during day)
8 Years Ago
Larger, easier to see holosight reticle (including during day)
8 Years Ago
slightly reduced cost of waterpipe shotgun reduced cost of double barrel (one less pipe) removed gear cost from landmine reduced blade cost of metal barricade reduced stone cost of stone/concrete barricades oil barrels also produce a small amount of low grade fuel in addition to crude reduced recycler volume slightly but increased audible radius
8 Years Ago
python slightly more accurate python slightly less aim sway python slightly higher firerate
8 Years Ago
damage balance for python limit clones per cutting to 5 phrases
8 Years Ago
compile fix
8 Years Ago
python balance
8 Years Ago
merge into main
8 Years Ago
merge from main
8 Years Ago
first pass of cloning plants crossbow cheaper p250 does same damage up close and less damage far away python increased damage/range
8 Years Ago
python slots fixed hemp turning brown when picked
8 Years Ago
bundle fix for seeds
8 Years Ago
manifest python fixes protocol++
8 Years Ago
python first pass implementation
8 Years Ago
merge into main
8 Years Ago
manifest et al debug removal
8 Years Ago
merge from main
8 Years Ago
plants progressively grow over time instead of snapping to new stages plants always have a small seedling visible when placing plant cloning baseline
8 Years Ago
plant entity profile samples
8 Years Ago
merge into main protocol++
8 Years Ago
water properly increases plant yield
8 Years Ago
added new purple box (simple tools, armor and weapons) to junkpiles, mainly found at vehicles increased oil barrel yield but decreased oil barrel spawn frequency
8 Years Ago
merge from main
8 Years Ago
▅▊▉▍▌▋▄ ▉▍▍▊▄
8 Years Ago
made ceiling lights brighter reduced cost of water bucket fixed a bunch of plant growth issues can add water to planters for increased yield added black loot box ceiling lights no longer turned off by water exposure
8 Years Ago
decaying corpse flies no longer visible at night increased view distance of hat/riot helmet/pumpkin removed cloth cost from wood armor plants grow faster in sunlight, even faster under ceiling lights
8 Years Ago
no radiation spheres on client
8 Years Ago
swimming green lines
8 Years Ago
minor compile changes
8 Years Ago
more lenient water exit jumping
8 Years Ago
server compile fix
8 Years Ago
fix for particles enabling automatically when entering visible range protocol++
8 Years Ago
added proper rock LODs
8 Years Ago
added distance culling to bed/pookie/rock
8 Years Ago
ParticleSystemCull + ParticleSystemLOD properly disable particle systems (perf increase)