userHelkcancel

6,026 Commits over 3,622 Days - 0.07cph!

8 Years Ago
revolver once again accepts silencers
8 Years Ago
revolver semi-auto refire time reduced( same as p250) revolver damage nerfed 5% revolver aimcone slightly increased revolver cost drastically reduced water purifier runs twice as fast salvaged tools have far higher durability mace has larger attack radius (easier to hit) crossbow way cheaper codelock no longer requires wood furnace gives more comfort furnace actually emits light once again protocol++
8 Years Ago
prepare prefab/manifest
8 Years Ago
foodbox no longer saves (fixes floating ones on server restart) added radsuit to loot table removed old radsuit from loot table foodbox now spawns at center of junkbox instead of inplace of a barrel reduced cost of bone armor reduced cost of deer helmet reduced cost of wolf headdress added protection to wolf headress
8 Years Ago
fixed SAR costing 3 semi auto bodies (now 1, oops) balanced SAR recoil/damage (easier to hit stuff now)
8 Years Ago
reduced radpill spawns
8 Years Ago
radiation has more of a gradient rather than a seemingly binary exposure updated radpill description added food box to junk piles phrases protocol++
8 Years Ago
rocket launcher more expensive rockets cost additional pipe lowered oil barrel HP removed waterpipe pipe requirement (derpy but needed for now) tightened up flamethrower fuel stream graphics flamethrower must be held to create fire can no longer tap flamethrower for 1 fuel to create a fire flamethrower holds 100 ammo instead of 50 flamethrower uses twice the fuel per second flamethrower direct damage against players increased attempt to fix empty crates/barrels added semi auto body (p250/SAR component) slightly reduced sheet metal HQM recycle yield slightly reduced spring HQM recycle yield protocol++
8 Years Ago
fixed burlap gloves
8 Years Ago
fixed missing radiation at airfield
8 Years Ago
protocol++
8 Years Ago
merge into main
8 Years Ago
merge from main
8 Years Ago
radiation balance for all clothing rebalanced radiation at radtowns fixed trashpiles not spawning on barren adjusted barrel LOD's increased gear spawn stack size increased metal facemask and chestplate cost added hazmat suit spawn chance in crates fixed junkpile despawning while players are nearby
8 Years Ago
updated icons for rope and sewing kit
8 Years Ago
radiation work
8 Years Ago
added some barrel spawns to airfield
8 Years Ago
decreased hqm chance from crates (increases chances of everything else)
8 Years Ago
lowered chance of oil barrel spawning in junkpile
8 Years Ago
removed spring requirement from beartrap/landmine/reactive target
8 Years Ago
junkpiles now properly despawn their contents
8 Years Ago
hazmat stuff uncraftable (for now) components max stacksize increased protocol++
8 Years Ago
added recycler to radtown3 added small refinery to radtown 3 added another recycler to airport in a hangar fixed inaccessible recyclers recyclers process every 5 seconds (was 3)
8 Years Ago
cctv camera/targeting computer now recycle into techparts/hqm removed ammo spawns from loot crates (more of everything)
8 Years Ago
merge into prerelease protocol++
8 Years Ago
merge from prerelease
8 Years Ago
updated LODs so you can see barrels from farther away roadsign armor jacket now requires roadsigns added procedural junkpiles that spawn in fields
8 Years Ago
added entity.spawnlootfrom "ent" "count"
8 Years Ago
F1 grenades require 1 spring Quarry no longer requires cloth, requires 15 gears instead Wooden armour requires rope Bone armor much cheaper rope wise Leather gloves require sewing kit small chance of tier2 components (spring/gears) being found in barrels spring/gear chance increased slightly in tier2 loot table
8 Years Ago
modified all radtowns to actually drops tier2 components (gears,springs) instead of only weapon boxes repairs no longer require components fixed double armored door cost to require gears torch only costs 1 LGF instead of 5 added recycler to sat dish scene2prefab protocol++
8 Years Ago
floor ladder hatch requires 3 gears instead of 5 armored door now costs 35 HQM+5gears spring produces HQM at recycler small stash no longer requires rope
8 Years Ago
fix for metal blades on metal tools fix for lr300/mp5 not needing spring component
8 Years Ago
fixed thrown melee weapons dropping to ground for other viewers RUST-1420
8 Years Ago
trashcans no longer spawn crazy items sewing kits are more prevalent and now drop in stacks of 4-6 metal hatchet and pickaxe no longer require metal blades salvaged tools require blades/pipes but are *way* better at gathering barrel component drops more common ( less oil/wood ) propane tank less common reverted high external wall/gates cost adjustments rifles/smgs require additional components smg/rifle bodies less common (50% chance now 30% chance) buffed all melee weapons damage flamer requires additional components phrases protocol++
8 Years Ago
temporary map fix
8 Years Ago
compile fix
8 Years Ago
temp fix for locked doors in radtowns compile fix
8 Years Ago
compile fix for garry
8 Years Ago
roadsigns now spawn
8 Years Ago
Removed all completed items from loot tables Updated barrels worst-case loot to be some crude or wood instead of nothing updated radtown crates to spawn weapon components all components produce scrap parts when recycled recycler takes item condition into account when calculating produced scrap fixed salvaged axe costing 50 metal pipes
8 Years Ago
prerelease server join fix(temp)
8 Years Ago
fixed fire rocket crafting issue fixed ladder hatch requiring 150 ladders (lol)
8 Years Ago
don't force changes to all EffectRecycle component unless length differs by more than 0.05 muzzle brake adds less of an aimcone penalty
8 Years Ago
overhaul of most items that require components to use them major overhaul to most item costs more component spawning at radtowns and in barrels doubled cost of external high walls and gates reduced external high walls health by 20% added new recycler art protocol++
8 Years Ago
fixed bolt action recipe cost
8 Years Ago
merge from main
8 Years Ago
protocol++
8 Years Ago
silencer is slightly cheaper silencer slightly reduces aimsway silencer slightly reduces recoil holosight/lasersight now use techparts smgs now require smg body component to craft rifles now require rifle body component to craft double barrel shotgun requires pipe component to craft component spawn added to radtown boxes
8 Years Ago
merge from main
8 Years Ago
merge from main