6,112 Commits over 3,806 Days - 0.07cph!
plants progressively grow over time instead of snapping to new stages
plants always have a small seedling visible when placing
plant cloning baseline
plant entity profile samples
merge into main
protocol++
water properly increases plant yield
added new purple box (simple tools, armor and weapons) to junkpiles, mainly found at vehicles
increased oil barrel yield but decreased oil barrel spawn frequency
made ceiling lights brighter
reduced cost of water bucket
fixed a bunch of plant growth issues
can add water to planters for increased yield
added black loot box
ceiling lights no longer turned off by water exposure
decaying corpse flies no longer visible at night
increased view distance of hat/riot helmet/pumpkin
removed cloth cost from wood armor
plants grow faster in sunlight, even faster under ceiling lights
no radiation spheres on client
more lenient water exit jumping
fix for particles enabling automatically when entering visible range
protocol++
added distance culling to bed/pookie/rock
ParticleSystemCull + ParticleSystemLOD properly disable particle systems (perf increase)
disabled xmas content
protocol++
fixed small planter scale
fixed not being able to place planters close to walls
fixed bells always playing when you first join a server with xmas enabled
plants in planters survive the cold of the desert/arctic instead of just dying
plants no longer block building
re-enabled small planters
fixed small planter construction cost
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pumpkin/hemp seed color changes for easier differentiation
merge from main
protocol++
phrases
added small planter
all plants have minimum distance
all plants can be planted in planters
planters have snap-to sockets for ideal placement
planters provide 3x growth rate vs terrain
xmas stockings last 10 refills before destroying
xmas stockings only refill when they are empty
manifest
phrases
added entitytype socket mod
hemp plant sizes are smaller
large planter has hint sockets
hemp is destroyed when the planter it is placed in is destroyed
fixed large planter deploy bugs and sizes
fixed invisible guide for planter
re-enabled xmas content (daily event)
coal can be recycled
lowered repair cost for rifles/smgs
m249 is repairable
tier2 crate now has a more event distribution of spawn chances instead of mainly gears/springs
lowered cost of longsword
sheet metal produces more resources when recycled
hemp must be planted half a foot apart
repairing now costs components constituent parts instead of being free ( suckas )
custom smg slightly cheaper
thrown weapons stuck into other objects use throw direction as impact normal
melee sprint block happens at moment of impact instead of strike time
melee sprint block reduced
mace cost reduced and damage buffed
salvaged sword cost reduced