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6,112 Commits over 3,806 Days - 0.07cph!

8 Years Ago
manifest manifest compile fix
8 Years Ago
Autoturret can now only hold 556 ammo instead of any item Erased all traces of the old garbage bone armor phrases/loot/manifest protocol++ merge into main
8 Years Ago
Autoturret can now only hold 556 ammo instead of any item Erased all traces of the old garbage bone armor phrases/loot/manifest protocol++ merge into main
8 Years Ago
merge from main
8 Years Ago
merge from main
8 Years Ago
Autoturret can now only hold 556 ammo instead of any item Erased all traces of the old garbage bone armor phrases/loot/manifest protocol++
8 Years Ago
double xp, giddy up
8 Years Ago
Added Recycler Added Recycler as public works to most monuments added rope added ducttape added gears added tech parts added tarp added bleach
8 Years Ago
maybe
8 Years Ago
built some stuff
8 Years Ago
windmill no longer craftable
8 Years Ago
updated spawnpoint gizmos to accurately display prefab that will be spawned
8 Years Ago
compile fix
8 Years Ago
merge from main
8 Years Ago
fixed prefabID's on large barricades fixed SingleSpawn not displaying the correct scale of spawn target prefab fixed Barricades always spawning on server startup
8 Years Ago
compile fix
8 Years Ago
merge from main
8 Years Ago
everything unlocked added door/barricade system
8 Years Ago
8 Years Ago
leftover test stuff
8 Years Ago
random junk
8 Years Ago
protocol++
8 Years Ago
profile samples for GamePhysics rolled back to 5.4.0p1
8 Years Ago
radbarrel test
8 Years Ago
semi auto pistol damage reduced to 40 (was 50)
8 Years Ago
missing file
8 Years Ago
baseline sucky stuff
8 Years Ago
old bone armor no longer drops
8 Years Ago
projectile optimizations (improves fps with lots of gunfire)
8 Years Ago
fixed local tracers showing up for one frame on close objects fixed muzzle flashes sometimes not casting real light fixed weird glow on other peoples heads when shooting
8 Years Ago
lowered initial distance of rifles less HDR on first person tracer
8 Years Ago
hopefully final fix
8 Years Ago
another NRE fix
8 Years Ago
code adjustment for sway
8 Years Ago
fixed NRE's for some projectiles
8 Years Ago
reduced horizontal recoil of semi auto rifle
8 Years Ago
tracers are visible in first person again updated to unity 5.4.1 protocol++
8 Years Ago
reduced diminishing xp for finding loot and gathering
8 Years Ago
bone armor buff
8 Years Ago
snappier viewmodel sway
8 Years Ago
replaced howizer muzzle flashes with more realistic smaller less bright versions
8 Years Ago
candlehats and minerhats use half as much fuel
8 Years Ago
muzzle flash smoke hidden when aiming weapon fov's adjusted to look more natural aiming down the sight lowers near clip plane (less viewmodel clipping)
8 Years Ago
added bone armor suit disabled other bone armor types added cactus flesh item
8 Years Ago
merge from main
8 Years Ago
baseline
8 Years Ago
fixed digitalcamo skin messing up holosight
8 Years Ago
flashlight emission point brightness increased flashlight dust beam brightness reduced
8 Years Ago
RUST-1146 - Fixed invisible helicopter gibs if destroyed outside of network range
8 Years Ago
NRE - ViewmodelAttachment.OnDisable (weapon with attachments into research table) RUST-1244 fixed lr300 iron sights made accurate