userIan Hendersoncancel
branchrust_reboot/main/4ShotMiniCrossbowcancel

29 Commits over 30 Days - 0.04cph!

Yesterday
- Ensure arrow states are kept in admire - Ensure each reload state resets the rotation timer (still needs more work)
Yesterday
Don't transition to idle after each fractional reload part
Yesterday
Reduce fractional animation time so the transition to the end state is more apparent
Yesterday
Slightly more reliable reload animation. Reload now always dumps into the same slot no matter the barrel orientation
Yesterday
- Support seperated arrow meshes from bone - Modify on/off state depending on shots remaining
2 Days Ago
main -> 4ShotMiniCrossbow
8 Days Ago
Further work on handling reload state with arrow persistence
8 Days Ago
- Properly initiate fractional reload animation set - Sit for whole length of single reload animation
8 Days Ago
Fixed Single Reload Finish -> idle transfer
8 Days Ago
Fixed deploy -> idle time
8 Days Ago
- Managed to make it rotate without flipping the barrel mid way through - Major code cleanup: use set of angles instead of figuring them out on the fly
8 Days Ago
- Use fixed set of angles for clockwise/anticlockwise so we dont need to duplicate or create new animations - Ensured anticlockwise works just like clockwise angles
10 Days Ago
Setup rotation through animation curve
10 Days Ago
Swap over to using Quaternions instead
10 Days Ago
Ass rotate implementation. Setup anim events. Moved everything over to a Viewmodel script
10 Days Ago
main -> 4ShotMiniCrossbow
18 Days Ago
Major wip: - Set up fractional reload - Setup fast reload values (purely wip and testing) - Setup Mini Crossbow script (sets shots left value) - Use shots left to blend anims
18 Days Ago
Manifest Codegen
18 Days Ago
main -> 4ShotMiniCrossbow
32 Days Ago
Mini crossbow icon render setup and icon
32 Days Ago
Mini crossbow: - Swapped world model to use the viewmodel for just now - Added multi swap arrow script to support multiple swap arrows in different slots
33 Days Ago
main -> 4ShotMiniCrossbow
44 Days Ago
Fix viewmodel errors Rebuild manifest
44 Days Ago
Renamed '4 shot mini crossbow' to 'mini crossbow'
44 Days Ago
Setup crossbow world model - Setup colliders and alignment
44 Days Ago
Used prefab instead
44 Days Ago
Changed world model to be blockout
45 Days Ago
- Upped crossbow built in magazine to 4 - Enabled fractional reload - Manifest
45 Days Ago
Initial item setup, just a duplicated crossbow for now