branchrust_reboot/main/4ShotMiniCrossbowcancel

162 Commits over 92 Days - 0.07cph!

2 Months Ago
Implemented new quicker animations
2 Months Ago
updated minicrossbow 3p anims to match viewmodel
2 Months Ago
made minicrossbow reload anims quicker, from 97 frames to 70 frames
2 Months Ago
primitive -> 4ShotMiniCrossbow
2 Months Ago
- Moved start barrel rotation to the correct time - Finally fixed the last few artifacts with reload -> idle layer changes
2 Months Ago
- Fixed angle glitching backwards between each reload step
2 Months Ago
40% ~ increase on mini crossbow projectile velocity
2 Months Ago
- Fixed reload animations - Further polish and refinements to transitions
2 Months Ago
edited vm minicrossbow reload anims
2 Months Ago
- Greatly improved the smoothness of swapping between states during reload - Fixed flip that was happening mid way through - Cleared up a lot of the artifacting
2 Months Ago
reordered viewmodel minicrossbow reload anims
2 Months Ago
Stop fire arrow flames spawning below the player in 3p animations
2 Months Ago
- Further rotation code changes - Prevent some animations from looping when they shouldn't be
2 Months Ago
- Setup new full reload 3p animation - Ensure straight transition from fire to idle state 3p
2 Months Ago
Minor entity value changes
2 Months Ago
Worldmodel changes
2 Months Ago
- Try a cheaty approach with rotation code in the viewmodel - Setup a reload end duration to prevent spam right at the end
2 Months Ago
Ensure idle animation is set to loop time
2 Months Ago
- Custom delta time to improve code animation smoothness - Override reload fraction to .95 instead of .90 - Reload fraction server time changes
2 Months Ago
Fixed bug in clientside fractional reload causing final reload to be scheduling another reload under the hood. (Was causing client animation problems)
2 Months Ago
updated 3p and vm minicrossbow reload anims
2 Months Ago
mini crossbow world model anims updated with a clip of shoot 4 shots in a row and -90 rotation on the barrel
2 Months Ago
primitive -> 4ShotMiniCrossbow
2 Months Ago
exported reload anims 20 percent faster for 3p minicrossbow
3 Months Ago
exported updated vm mini crossbow reload anims
3 Months Ago
primitive -> 4ShotMiniCrossbow
3 Months Ago
primitive -> 4ShotMiniCrossbow
3 Months Ago
Balance changes
3 Months Ago
Added different animation curve for reload rotation
3 Months Ago
- manifest - smoothed out the barrel rotation code
3 Months Ago
Set to primitive era
3 Months Ago
- Redone arrowhead display system to be closer to regular crossbow - Use hashset to store enabled arrow heads - Move scope attachment point closer to front of barrel to move fov area forward - Increased default fov
3 Months Ago
remove deploy animation loop time
3 Months Ago
- Only allow holo and simple sight to be added to mini crossbow
3 Months Ago
Prevented shoot sound from firing twice
3 Months Ago
- Fixed bone arrow being used instead of fire arrow in viewmodel - Fixed strings wiggling back and forth
3 Months Ago
Fixed arrowheads appearing on the wrong slots
3 Months Ago
- Do effect events for deploy and dryfire - Merge conflicts - Manifest
3 Months Ago
primitive -> 4ShotMiniCrossbow
3 Months Ago
Reintroduce animation curve to shoot rotation (it had reverted to being linear again)
3 Months Ago
- Added effects to effects folder - Setup scope attachment points for vm and wm
3 Months Ago
3rd person fire effect if loaded fire arrows
3 Months Ago
Fix broken override controller on 3p anims
3 Months Ago
Properly toggle the rendering of crossbow bolts in the world model so players can see how many bolts others have in their crossbow simply by looking at it Using fancy bolts with larger arrow heads makes them easier to count
3 Months Ago
Ensure update arrowheads run on client init
3 Months Ago
- swap to move towards rather than move towards angle - Play with animation compression - Patched an animation combiner I found online to work - Combined reload animations into one clip - Setup on mini crossbow to use for 3p
3 Months Ago
3p minicrossbow 4 reload end anim set up
3 Months Ago
3p minicrossbow 4 reload animations set up
3 Months Ago
Fixed screwed reload wm animation speed
3 Months Ago
Ensure entity handles arrow head swapping the same as viewmodel