branchrust_reboot/main/4ShotMiniCrossbowcancel

158 Commits over 92 Days - 0.07cph!

- Moved start barrel rotation to the correct time - Finally fixed the last few artifacts with reload -> idle layer changes
- Fixed angle glitching backwards between each reload step
40% ~ increase on mini crossbow projectile velocity
- Fixed reload animations - Further polish and refinements to transitions
Today
edited vm minicrossbow reload anims
- Greatly improved the smoothness of swapping between states during reload - Fixed flip that was happening mid way through - Cleared up a lot of the artifacting
Yesterday
reordered viewmodel minicrossbow reload anims
Yesterday
Stop fire arrow flames spawning below the player in 3p animations
Yesterday
- Further rotation code changes - Prevent some animations from looping when they shouldn't be
4 Days Ago
- Setup new full reload 3p animation - Ensure straight transition from fire to idle state 3p
4 Days Ago
Minor entity value changes
4 Days Ago
Worldmodel changes
4 Days Ago
- Try a cheaty approach with rotation code in the viewmodel - Setup a reload end duration to prevent spam right at the end
4 Days Ago
Ensure idle animation is set to loop time
4 Days Ago
- Custom delta time to improve code animation smoothness - Override reload fraction to .95 instead of .90 - Reload fraction server time changes
4 Days Ago
Fixed bug in clientside fractional reload causing final reload to be scheduling another reload under the hood. (Was causing client animation problems)
4 Days Ago
updated 3p and vm minicrossbow reload anims
4 Days Ago
mini crossbow world model anims updated with a clip of shoot 4 shots in a row and -90 rotation on the barrel
4 Days Ago
primitive -> 4ShotMiniCrossbow
4 Days Ago
exported reload anims 20 percent faster for 3p minicrossbow
5 Days Ago
exported updated vm mini crossbow reload anims
5 Days Ago
primitive -> 4ShotMiniCrossbow
6 Days Ago
primitive -> 4ShotMiniCrossbow
6 Days Ago
Balance changes
6 Days Ago
Added different animation curve for reload rotation
6 Days Ago
- manifest - smoothed out the barrel rotation code
6 Days Ago
Set to primitive era
6 Days Ago
- Redone arrowhead display system to be closer to regular crossbow - Use hashset to store enabled arrow heads - Move scope attachment point closer to front of barrel to move fov area forward - Increased default fov
6 Days Ago
remove deploy animation loop time
6 Days Ago
- Only allow holo and simple sight to be added to mini crossbow
6 Days Ago
Prevented shoot sound from firing twice
6 Days Ago
- Fixed bone arrow being used instead of fire arrow in viewmodel - Fixed strings wiggling back and forth
6 Days Ago
Fixed arrowheads appearing on the wrong slots
6 Days Ago
- Do effect events for deploy and dryfire - Merge conflicts - Manifest
6 Days Ago
primitive -> 4ShotMiniCrossbow
6 Days Ago
Reintroduce animation curve to shoot rotation (it had reverted to being linear again)
6 Days Ago
- Added effects to effects folder - Setup scope attachment points for vm and wm
6 Days Ago
3rd person fire effect if loaded fire arrows
6 Days Ago
Fix broken override controller on 3p anims
7 Days Ago
Properly toggle the rendering of crossbow bolts in the world model so players can see how many bolts others have in their crossbow simply by looking at it Using fancy bolts with larger arrow heads makes them easier to count
7 Days Ago
Ensure update arrowheads run on client init
7 Days Ago
- swap to move towards rather than move towards angle - Play with animation compression - Patched an animation combiner I found online to work - Combined reload animations into one clip - Setup on mini crossbow to use for 3p
7 Days Ago
3p minicrossbow 4 reload end anim set up
7 Days Ago
3p minicrossbow 4 reload animations set up
7 Days Ago
Fixed screwed reload wm animation speed
7 Days Ago
Ensure entity handles arrow head swapping the same as viewmodel
7 Days Ago
- Worldmodel masks - Shorten reload to single loop - Update arrow tip enable list in the worldmodel
7 Days Ago
Setup some masks for 3rd person animations to ensure they dont fire all the arrows at once
7 Days Ago
minicrossbow arrow edit on reload start anim to remove lerping arrow and anim.controller transition tweaks
8 Days Ago
Stopped log spam