userIan Hendersoncancel
branchrust_reboot/main/game_room_dlccancel

10 Commits over 61 Days - 0.01cph!

6 Days Ago
main -> game_room_dlc
7 Days Ago
game_room_dlc_pool -> game_room_dlc
15 Days Ago
main -> game_room_dlc
15 Days Ago
Pool table deployable
20 Days Ago
Add pocket support (which deletes the ball on contact)
20 Days Ago
Ball collision detection (against other bodies that arent walls) Velocity response when two of those bodies hit (equal and opposite reaction) 🤓
20 Days Ago
main -> game_room_dlc
36 Days Ago
pooltable_and_dartboard_models -> game_room_dlc
36 Days Ago
main -> game_room_dlc
3 Months Ago
Created a small physics engine for Pool - Uses ball and line intersection - Cheap - Data based structure so we can thread it/run on native Still lots to implement. Working proof of concept