branchrust_reboot/main/game_room_dlccancel
5 Commits over 61 Days - 0.00cph!
Ball collision detection (against other bodies that arent walls)
Velocity response when two of those bodies hit (equal and opposite reaction) 🤓
pooltable_and_dartboard_models -> game_room_dlc
Created a small physics engine for Pool
- Uses ball and line intersection
- Cheap
- Data based structure so we can thread it/run on native
Still lots to implement. Working proof of concept