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branchrust_reboot/main/game_room_dlccancel

128 Commits over 153 Days - 0.03cph!

4 Months Ago
Additional checks
4 Months Ago
Show pool power bar on the ui
4 Months Ago
New, decently cleaned up test pool ui
4 Months Ago
Dart and Pool CLIENT/SERVER compile fixes
4 Months Ago
Missed files
4 Months Ago
- Codegen
4 Months Ago
pool -> game_room_dlc
4 Months Ago
main -> game_room_dlc
4 Months Ago
Serializer fix Codegen
4 Months Ago
main -> game_room_dlc
4 Months Ago
main -> game_room_dlc
4 Months Ago
main -> game_room_dlc
4 Months Ago
main -> game_room_dlc
4 Months Ago
main -> game_room_dlc
5 Months Ago
Fixed pooltable NRE'ing on spawn
5 Months Ago
Codegen Manifest
5 Months Ago
Second set of cherrypicks
5 Months Ago
First set of cherry picks from game_room_dlc old because of plastics 'issues' up to 151245
5 Months Ago
main -> game_room_dlc
5 Months Ago
game_room_dlc_pool -> game_room_dlc
5 Months Ago
main -> game_room_dlc
5 Months Ago
Pool table deployable
5 Months Ago
Add pocket support (which deletes the ball on contact)
5 Months Ago
Ball collision detection (against other bodies that arent walls) Velocity response when two of those bodies hit (equal and opposite reaction) 🤓
5 Months Ago
main -> game_room_dlc
6 Months Ago
pooltable_and_dartboard_models -> game_room_dlc
6 Months Ago
main -> game_room_dlc
8 Months Ago
Created a small physics engine for Pool - Uses ball and line intersection - Cheap - Data based structure so we can thread it/run on native Still lots to implement. Working proof of concept