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branchrust_reboot/main/game_room_dlccancel

128 Commits over 153 Days - 0.03cph!

47 Days Ago
Additional checks
47 Days Ago
Show pool power bar on the ui
47 Days Ago
New, decently cleaned up test pool ui
47 Days Ago
Dart and Pool CLIENT/SERVER compile fixes
47 Days Ago
Missed files
47 Days Ago
- Codegen
47 Days Ago
pool -> game_room_dlc
47 Days Ago
main -> game_room_dlc
53 Days Ago
Serializer fix Codegen
53 Days Ago
main -> game_room_dlc
55 Days Ago
main -> game_room_dlc
2 Months Ago
main -> game_room_dlc
2 Months Ago
main -> game_room_dlc
2 Months Ago
main -> game_room_dlc
3 Months Ago
Fixed pooltable NRE'ing on spawn
3 Months Ago
Codegen Manifest
3 Months Ago
Second set of cherrypicks
3 Months Ago
First set of cherry picks from game_room_dlc old because of plastics 'issues' up to 151245
3 Months Ago
main -> game_room_dlc
3 Months Ago
game_room_dlc_pool -> game_room_dlc
3 Months Ago
main -> game_room_dlc
3 Months Ago
Pool table deployable
3 Months Ago
Add pocket support (which deletes the ball on contact)
3 Months Ago
Ball collision detection (against other bodies that arent walls) Velocity response when two of those bodies hit (equal and opposite reaction) 🤓
3 Months Ago
main -> game_room_dlc
4 Months Ago
pooltable_and_dartboard_models -> game_room_dlc
4 Months Ago
main -> game_room_dlc
6 Months Ago
Created a small physics engine for Pool - Uses ball and line intersection - Cheap - Data based structure so we can thread it/run on native Still lots to implement. Working proof of concept