userIan Hendersoncancel
branchrust_reboot/main/game_room_dlccancel

128 Commits over 153 Days - 0.03cph!

2 Months Ago
Stop pool mountable dragging you along with the cue ball once you shoot
2 Months Ago
Actually put the 8 ball in the middle like real pool Cleaner game in progress/leave game logic - makes everything clearer
2 Months Ago
Start Singleplayer & Start Multiplayer pool game options - More complex setup for mp game, joining/leaving etc
2 Months Ago
main -> game_room_dlc
2 Months Ago
main -> game_room_dlc
3 Months Ago
Fix dodgy prevent building area
3 Months Ago
Cant place pool table in terrain anymore, has to be on a construction
3 Months Ago
Add decay to the pooltable
3 Months Ago
Destroy pool table when ground is missing
3 Months Ago
Fix broken top collider
3 Months Ago
Remove old pooltable models (will prevent read/write nre)
3 Months Ago
Multiple fixes to ensure Pooltable will run at low FPS: - Allow table itself to run its own substeps on top of ian physics engine. This will allow the table to be able to catch up even when ran at very low FPS (MaxCatchUpTicks) - Just use the client determinisim rather than snapping mid shot - should prevent balls teleporting around - Use doubles rather than floats in some places
3 Months Ago
- Players currently registered to play can clean the existing pool table match - Players with building priv can clear the existing pool table match - Anyone can clear the match provided there has been no shots taken for 3 minutes (convar'd)
3 Months Ago
Revert PlayerAnimation controller - merge issues
3 Months Ago
Codegen
3 Months Ago
main -> game_room_dlc
3 Months Ago
Ensure pool ui closes in demos (when not in first person)
3 Months Ago
Add extra dismount points so the table wont kill you in some cases (should all the dismounts be blocked)
3 Months Ago
Stop pool dismounts making you fly
3 Months Ago
Stop players feet clipping into the ground whilst playing pool
3 Months Ago
Fix pooltable collider NRE
3 Months Ago
Added disclaimer text on the pooltable
3 Months Ago
Fix darts throwing towards the player and bricking the darts board
3 Months Ago
Obfuscation fix
3 Months Ago
main -> game_room_dlc
3 Months Ago
Compile fix
3 Months Ago
Increase movement speed
3 Months Ago
Revert rolling changes Reduce stop threshold
3 Months Ago
- Clean out a bunch of overly complex equidistant test code - Setup world spline with the correct values to ensure equdistance without a seperated method
3 Months Ago
Missed files
3 Months Ago
Split pool table into client + server files to cut down on the bloat
3 Months Ago
Fix a ton of movement lag issues
3 Months Ago
Further lower the pooltable
3 Months Ago
- Add mouse instructions to the ui - Minor ui changes
3 Months Ago
Fix pool balls not rolling when they get slow enough
3 Months Ago
Stop dismounting from the pooltable ending up killing you
3 Months Ago
pool: Resetting the game now takes a few seconds rather than instantly being able to do it
3 Months Ago
Fix darts game board breaking aux1 builds
3 Months Ago
Pooltable: - Fully swap pooltable 3p animations to an animation subsystem - Dont use leg animators anymore - Rip out player animation test code - When destroying an animation subsystem ensure the system is disabled - Fix floating deployable
3 Months Ago
Stop pooltable floating
3 Months Ago
Pool table aiming logic is now client controlled - this gets around any latency. Server will validate proposed changes.
3 Months Ago
- Manifest - Demo compat
3 Months Ago
main -> game_room_dlc
3 Months Ago
Broken codegen fix 2
3 Months Ago
Fixed broken codegen
3 Months Ago
Fixed console system
3 Months Ago
pool -> game_room_dlc
3 Months Ago
game_room_dlc/pool -> game_room_dlc
3 Months Ago
3p pool cue sticks to hand bone
3 Months Ago
- More consistent sync behaviour - Fix for toasts not showing on ball potting - Fix issues with pooling pooltables screwing up state (pardon the pun)