branchrust_reboot/main/game_room_dlccancel

293 Commits over 153 Days - 0.08cph!

48 Days Ago
updated bar games pack steam icon
49 Days Ago
bar games pack square images, still waiting on thumbnail
49 Days Ago
merge from darts_game
49 Days Ago
pool_tweaks -> game_room_dlc
50 Days Ago
merge from main
50 Days Ago
merge from main
50 Days Ago
pool_tweaks -> game_room_dlc
50 Days Ago
Fix 3p animation issue on dart throws
51 Days Ago
Pool animation updates to fix hit animation issues and loops
51 Days Ago
pool: - fix player appearing away from the table - possible fix for pool cue mats appearing white in build
51 Days Ago
main -> game_room_dlc
Rin
52 Days Ago
Added 10 cloth to Pool table crafting recipe
53 Days Ago
merge from darts_game
53 Days Ago
Add correct pool racking for Shadowfrax
53 Days Ago
Revert to the old animations for just now (to get around the freaky hit animation)
53 Days Ago
added postit note to dartboard - updated textures and prefab
53 Days Ago
Add deploy animation when first getting on the pooltable
53 Days Ago
- Move standard walking distance from the table to be 25% closer - Use a different pool cue materials for each player - Fix walking distance not working properly
53 Days Ago
Animation polish pass on pool table
53 Days Ago
merge from main
53 Days Ago
Fix pool cue placement again
53 Days Ago
jukebox - minor micro polish on game model
53 Days Ago
Ensure cue follows hand prop position + rotation given in animations
54 Days Ago
Make the balls drop into the pockets rather than instantly teleporting
54 Days Ago
Fixed laggy left/right movement in the pool mountable
54 Days Ago
Fix having to re-rack a pool table to make the balls reappear
54 Days Ago
Keep the dialog window open right up until you dismount Stop left/right doing anything whilst frozen on the table
54 Days Ago
Potted pool balls fall into the basket under the table and can be physically seen (resues the models used for normal game time)
54 Days Ago
pooltable - expanded long side of the pooltable nobuild bounds to 2m to prevent dismount wall clipping - updated guide mesh
54 Days Ago
new_pool_ui -> game_room_dlc
54 Days Ago
jukebox - updated localization
54 Days Ago
set textures to mipmap level streaming, reduced some texture resolutions - darts floor mat, pool table balls, bar stools
54 Days Ago
dartboard and pooltable - updated desc localization of darts and pool to indicate you can play single or two-player games.
54 Days Ago
dartboard darts - enabled gpu instancing for player 1 and player 2 dart materials
54 Days Ago
main -> game_room_dlc
54 Days Ago
gamesroom minifridge - disabled shadows on last lod - assigned ao map to glass material
54 Days Ago
gamesroom shotgun trap - added missing last lod cull to lod chain, same distance as base item
54 Days Ago
jukebox - minor polish to screen scroller - display the fallback overridetext station name if one cannot be resolved instead of showing the station address which looked a bit yucky - tweak cassette text display for matrix screen in prefab
Rin
55 Days Ago
Dart board HP 200 > 100 150 wood Pool Table HP 400 > 150 200 wood
55 Days Ago
dartboard bullseye and win effect sounds
55 Days Ago
fix missing pool table deploy sound
55 Days Ago
better lod distances on dartboard and pooltable
55 Days Ago
bar games sprays icons
55 Days Ago
merge from darts_game
55 Days Ago
merge from main
55 Days Ago
dartboard and pool table unlock
55 Days Ago
main -> game_room_dlc
56 Days Ago
jukebox - updated icon
56 Days Ago
jukebox - updated emission lighting texture on the jukebox with refined pass
56 Days Ago
Jukebox - Updated textures, removed old textures, updated materials