branchrust_reboot/main/game_room_dlccancel

8 Commits over 61 Days - 0.01cph!

Yesterday
Add pocket support (which deletes the ball on contact)
2 Days Ago
Ball collision detection (against other bodies that arent walls) Velocity response when two of those bodies hit (equal and opposite reaction) 🤓
2 Days Ago
main -> game_room_dlc
4 Days Ago
merge from main
8 Days Ago
merge from main
18 Days Ago
pooltable_and_dartboard_models -> game_room_dlc
18 Days Ago
main -> game_room_dlc
2 Months Ago
Created a small physics engine for Pool - Uses ball and line intersection - Cheap - Data based structure so we can thread it/run on native Still lots to implement. Working proof of concept