userIan Hendersoncancel
branchrust_reboot/main/primitivecancel

151 Commits over 62 Days - 0.10cph!

50 Days Ago
Fixed crossbow 3p arrows not updating
50 Days Ago
Make towing visuals rope less loose to avoid it clipping into the floor
50 Days Ago
YOLO commit. Around 960 ~ prefabs and meta files
50 Days Ago
Fix mini crossbow backpack offset again
50 Days Ago
Manifest
50 Days Ago
- Fixed screwed bone names messing with the middle door of the siege tower (causing client and server states to be messed up) - Fixed middle siege tower door using the wrong sounds
50 Days Ago
Fixed a bug I introduced on doors
50 Days Ago
Fixed Door OnObjects throwing NRE if entityContents is null
50 Days Ago
Compile fix
50 Days Ago
- Further polish on layer changes - Fixed bug causing animation curve to not run fully through - Ensured timer duration works ass expected - Added big ass note to the top of the file - Worked on further hiding some bow manipulations
51 Days Ago
- Minor mini crossbow animation cleanup - Reduced some noticiable flickering - Added more lerp time
51 Days Ago
4ShotMiniCrossbow -> primitive
52 Days Ago
- Cleaned up siege tower ramp colliders - Ensured transition onto siege tower ramp and into the door are smooth
52 Days Ago
Rotated Crossbow worldmodel again
52 Days Ago
Added right click method to print out npc vending orders into a nice text format
52 Days Ago
Ensured the rest of the siege towers are in the correct bundle
52 Days Ago
Ensured siege tower is in the correct content bundle
52 Days Ago
Added missing label to siege tower (was preventing it from being picked up on manifest build)
52 Days Ago
compile fixes
52 Days Ago
4ShotMiniCrossbow -> primitive
53 Days Ago
Manifest
53 Days Ago
Fix wellipets hat skin id conflict with retro tool cupboard
54 Days Ago
Fixed two broken colliders
54 Days Ago
- Added siege tower prefab info - Removed colliders in model
54 Days Ago
Ensured siege tower constuctable has new sounds
54 Days Ago
Reduced siege tower guide scale again
54 Days Ago
Minicrossbow compile fix
54 Days Ago
Prevent siege tower middle door from being open on spawn
54 Days Ago
Cull siege towers door way later
54 Days Ago
Increased siege tower constructable prevent building
54 Days Ago
Fixed incorrect entity extents
54 Days Ago
Ensured crossbow sits correctly on players back with and without a backpack
54 Days Ago
- Fixed offset siege tower guide - Decreased guide mesh scale
54 Days Ago
4ShotMiniCrossbow -> primitive
54 Days Ago
4ShotMiniCrossbow -> primitive
57 Days Ago
Cant build siege weapon constructables when intersecting with a vehicle
57 Days Ago
Can build siege weapons on roads
57 Days Ago
Make Siege Tower doors actually physical (helps prevent glitching with pushing the doors through the wall and then closing them on people)
57 Days Ago
Siege Tower: - Fixed middle door not getting closing notifications - Doors now dont auto close on closing, only opening
57 Days Ago
Can open top siege tower door even if you are close to it
57 Days Ago
Increased top ladder trigger volume on Siege Tower
57 Days Ago
Make scopes less of a big deal FOV wise on the mini crossbow
57 Days Ago
4ShotMiniCrossbow -> primitive
57 Days Ago
compile error again
58 Days Ago
4ShotMiniCrossbow -> primitive
58 Days Ago
4ShotMiniCrossbow -> primitive
58 Days Ago
4ShotCrossbow -> primitive
58 Days Ago
4ShotMiniCrossbow -> primitive
2 Months Ago
Manifest
2 Months Ago
90 degree rotation amount