3,460 Commits over 2,527 Days - 0.06cph!
Got rid of all per-frame main menu allocations
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
Started getting rid of some allocations
Some more minor allocation avoidance
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
Added button prompts for prev / next leaderboard mode
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
Fixed another planet navigation on click bug
Fixed clicking outside of leaderboard while replay is selected
Fixed bug when button prompt overlaps a planet
Clicking button prompts will now always have an effect
Fixed button prompts not listening for clicks in some cases
Added missing tooltip strings
Fixed resolution option capitalisation
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
Tooltips are now top-aligned
Tooltips now fade in / out
Inspector fields for tooltip fading
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
Fixed tooltip position for small-width options items
Added option tooltip strings
Added tooltips for control bindings
Added options menu tooltip display
Moved to Unity 5.6.3p4
Fixed confirmation prompt not working while paused
Updated Facepunch.Steamworks
Got rid of some repetition when loading replays
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
Exit / menu / retry confirmation prompt
Removed WebSocketSharp reference
Replay timestamps are now in ISO 8601
Fixed another weird menu navigation case
Started work on options menu tooltips
Fixed needing to restart the stage to update timer visibility
Merge branch 'master' of SpaceUsurperUnity
Fixed options icon snapping
Fixed some other options icon jerkiness
Fixed re-pausing after submitting a comment
Fixed planet navigation bug when rapidly switching
Comment count invalidation
Read comments persistence
Working on comment counts in leaderboards
Comment count fixes
Fixed cores not resizing while paused
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
Added EasedValue<T>, EasedFloat, EasedRotation, EasedVector2
Moved ReplayDiagnostics._isInFixedUpdate to GameManager
Example usage of EasedValue<T>
Fixed rebinding arrow keys causing options menu navigation
Cores animate more when focussed
Options menu is no longer auto-focussed when navigated to
Added close prompt in options menu
Planet UI border highlights when focussed
Now using glow scale for planet UI highlight on focus
Other planets / links darken when selecting a planet
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
Fix for possible case where a level is completed but the next levels aren't unlocked
Can now specify visibility conditions for rebindable controls
Framerate and anti-aliasing options now use new json storage
Added OptionsData, now storing options with json
Made navigating away from the options menu less sensitive
Fixed masked graphic glow colour
Added UI/Glow shader
Now using UI/Glow shader on PlanetUI
Stage leaderboards are now always bright
Fixed case where invalid leaderboard entries would be shown
Merge branch 'master' of SpaceUsurperUnity
FSM divergence testing
Fixed JailBoss divergence
Merge branch 'master' of SpaceUsurperUnity
Added json Vector2Converter
Extra safety checks in Pool.Store(obj)
Fix for reflected debris sometimes becoming HUGE
Updated Facepunch.ExpressionStrings
New Facepunch.ExpressionStrings build
Fixed planets in a cluster wobbling on menu load
Started work on timer redesign
Timer diagnostics
More diagnostics
Fixed possible divergence in Pxc
Added `ReplayDiagnostics.AssertFixed()`
Fixed PixelChunk divergence
Post-diagnostics cleanup
Break out of fixed update loop on stage reset
Fixed possible exception when a timer is created
Added `ReplayDiagnostics.AssertFixed()`
Started work on timer redesign
Timer diagnostics
More diagnostics
Fixed possible divergence in Pxc
No longer pauses when losing focus while watching a replay
Merge branch 'master' of SpaceUsurperUnity