userJames Kingcancel
repoSpaceUsurperUnitycancel

3,468 Commits over 2,710 Days - 0.05cph!

7 Years Ago
Updated Facepunch.ExpressionStrings
7 Years Ago
New Facepunch.ExpressionStrings build
7 Years Ago
Fix build error
7 Years Ago
Fixed planets in a cluster wobbling on menu load
7 Years Ago
Started work on timer redesign Timer diagnostics More diagnostics Fixed possible divergence in Pxc Added `ReplayDiagnostics.AssertFixed()` Fixed PixelChunk divergence Post-diagnostics cleanup Break out of fixed update loop on stage reset Fixed possible exception when a timer is created
7 Years Ago
Added `ReplayDiagnostics.AssertFixed()`
7 Years Ago
Started work on timer redesign Timer diagnostics More diagnostics Fixed possible divergence in Pxc
7 Years Ago
No longer pauses when losing focus while watching a replay Merge branch 'master' of SpaceUsurperUnity
7 Years Ago
Some more localised strings Some extra diagnostics investigating a MovingWall divergence
7 Years Ago
Fixed planet UI pages not being unfocussed on hide
7 Years Ago
Nasty fix for planet links sometimes messing up on victory Fixed game pausing on victory screen when focus is lost
7 Years Ago
Planet mouse hover takes core size into account
7 Years Ago
Can now click on button prompts again
7 Years Ago
Fixed being able to click on leaderboard entries that aren't visible
7 Years Ago
Clicking on the selected planet will now act as if confirm was pressed
7 Years Ago
Started work on mouse navigation of the main menu Fixed menu option placements when planets change scale Can now only click on navigable planets Fixed last selected planet being forgotten if it was incomplete
7 Years Ago
Fixed case where leaderboard selection could go out of bounds
7 Years Ago
Can now hold Y to exit a stage while paused
7 Years Ago
Disabled navigating to neighbouring planets from menu options Merge branch 'master' of SpaceUsurperUnity
7 Years Ago
Fixed some missing fonts in the replay UI
7 Years Ago
Fixed PlayerTempEffect divergence
7 Years Ago
Fixed leaderboard entry background coverting selection outline
7 Years Ago
Added Planet.ChainRigidity parameter
7 Years Ago
Added easing to options menu selection
7 Years Ago
Start can now unpause
7 Years Ago
Reset menu navigation delay if no keys are pressed
7 Years Ago
Added flags for cancel navigation behaviour
7 Years Ago
Pressing back now goes from menu option -> stage -> exit option
7 Years Ago
Menu option planets now start in the right position
7 Years Ago
PlanetUI is now on top of planets / links
7 Years Ago
Fixed accidentally navigating out of the options menu when changing a toggle / slider
7 Years Ago
Disabled browsing leaderboard entries if there are none
7 Years Ago
Fixed scoring timer not counting up if not visible
7 Years Ago
Victory screen is functional again
7 Years Ago
Fixed PlanetUI sometimes not being attached to the correct menu option
7 Years Ago
Fixed depth sorting of active planet links Added extra navigation delay when going from a stage to a menu option, or when wrapping
7 Years Ago
Changed how menu options ease when changing selected stage
7 Years Ago
Can now tweak planet link fade in / out times separately
7 Years Ago
PlanetUI can now start disabled
7 Years Ago
Working on new menu transition when selecting different stages Merge branch 'master' of SpaceUsurperUnity Finished planet link fading
7 Years Ago
updated jenkinsfile Merge branch 'new-menu' some intro strings reworked border fixed border corner overlap larger out of bounds buffer before removing bullets Navigating from the end of a menu chain will now wrap Fixed how options menu hands input to planet handler Working on new menu transition when selecting different stages
7 Years Ago
Fixed how options menu hands input to planet handler
7 Years Ago
Navigating from the end of a menu chain will now wrap
7 Years Ago
Menu option cores now only animate when selected
7 Years Ago
tweaked custom stage instructions diagonal direction rotations for pxc etc new ring boss pxc ring shield repelled from center ring stage center repels player ring boss mine attack Removed NUnit references pxc wavy shader effect Fixed exceptions when timer text is hidden fixed temp effect stutter tweaked pixelchunk physics pxc shader properties can be set per-pxc jail stage fixed infinite loop when bullet keyframe duration is 0 changed how patternNum param gets handled stop sentry pattern when sentry despawns sentry bullets aim at player transform ring pxc effect option to transform filled ring Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity fixed issue with special pixel types being registered more than once pxc transform effect animates pxc effect anim is more circular oracle pxc tweaked side bullet serif fonts bullet recipes specify their impact effect Merge branch 'master' into new-menu
7 Years Ago
Fixed weird planet navigation when a non-stage planet is selected
7 Years Ago
Fixed planet UI connector sometimes being detached
7 Years Ago
Improved pause menu positioning
7 Years Ago
Reduced planet wobbling :frowning:
7 Years Ago
Fixed pause menu on incomplete levels