userJames Kingcancel

7,945 Commits over 3,745 Days - 0.09cph!

1 Year Ago
Deserialization fix
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ActionJigCreated event
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ActionJig.LinkTriggered event
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Error list title fix
1 Year Ago
Rerouting and other fixes
1 Year Ago
Rerouting fixes Fixed handle config names for generic types
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FireSignalExpression fix
1 Year Ago
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Some safety when deserializing types
1 Year Ago
Fixed another generic type binding case
1 Year Ago
Fixed another generic type binding case
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Fixed Nop node passing signals
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Some cleanup NoOperation node definition
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Ensure parameters are ordered correctly
1 Year Ago
Icon fixes
1 Year Ago
PlugIn respects ShowLabel
1 Year Ago
Node display tweaks
1 Year Ago
Action node display tweaks
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Attempt to fix some missing display info
1 Year Ago
Some more icons
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Descriptions for operators
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Material icons in display info
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Comment nodes
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Support for comment nodes in Action graphs Skip HideInEditor properties in ControlSheets
1 Year Ago
Type selection drop down Fleshed out type selector, now checks constraints Pure attribute for some things that should be expression nodes
1 Year Ago
Some more nodes
1 Year Ago
Include generic parameter in PropertyDefinition
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IsTypeParameterRequired shouldn't check properties
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Pure methods become expression nodes
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Keep type parameter properties in method call nodes
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Fix type parameter type
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1 Year Ago
Copied over WIP action graph editor WIP dynamic action graph nodes OnShoot example in TurretComponent Node error messages, GetRelevantNodes, property get / set Let TurretComponent.OnShoot handle setting the velocity HandleConfigs Tweak how properties appear in node creation menu Fixed getting relevant nodes for signals WIP property panel in action graph editor Constant node drawing tweaks Small action graph editor fixes Error list panel https://files.facepunch.com/ziks/2023-10-12/sbox-dev_75o6iDzzHZ.png Fix error when clearing links Stack trace integration for exceptions thrown by action jigs Field get / set, sort nodes better Instance method nodes
1 Year Ago
Reference Facepunch.ActionJigs, NodeGraph refactor Allow references to Facepunch.ActionJigs in editor code More plumbing for action editing Updated ActionJigs Some more node types Support deserializing system types if TypeLibrary is okay with them Error messages in node tool tips Added GraphView.GetRelevantNodes Node graph HandleConfig refactor Allow arbitrary nesting in node creation context menu Default handle color tweak Update Facepunch.ActionJigs Hotload: fix before / after constraints on upgrader ordering TypeLibrary.GetSerializedObject overload accepting a getter Add [Flags] to DockProperty Constant nodes Node interface tweaks Update() node UI after Layout() calls Update ActionJigs Try to get nodes to redraw on change Post-rebase fixes I missed Updated Facepunch.ActionJigs GraphView.CenterOnSelection Allow custom exception stack trace inspectors Update Facepunch.ActionJigs Update Facepunch.ActionJigs Null literal node Can get / set fields with nodes INode.CanClone, CanRemove Post-rebase fixes Update ActionJigs, expose some more reflection info
1 Year Ago
Defer getting display info for property / field / method nodes