branchrust_reboot/main/PlayerMaintainedMonumentscancel
10 Commits over 31 Days - 0.01cph!
Increase tick rate of oil producer (60s -> 10s)
Added WaterCatcher.ForceEnableOilSwitch to bypass the oil rig switch for testing
Added a very placeholder diagram to the oil rig fuel switch
Convert the Water Catcher loot panel to RustText
Add some help text to explain that a vehicle is needed to access the oil
Added a switch to large oil rig puzzle room to enable/disable the crude pump at dome
Disabled tie-in to power system (for now)
Crude oil production can now be turned on/off (see ToggleProducing on WaterCatcher.cs)
Sphere tank scene is now playable
Added a crude oil producer to dome
Merge from fluid_io_updates
Creating new branch to combine player maintained monuments