userJarryd Campicancel
branchrust_reboot/main/apartment_complex_monumentcancel

123 Commits over 122 Days - 0.04cph!

39 Days Ago
Add rentableshop.closenearestshop convar Add a toast if your shop is closed
40 Days Ago
Fixed visual calculation Increased initial scrap fee to 260 Reduced scrap per hour cost to 10
40 Days Ago
Show time remaining for rent in the vending machine storage loot panel
40 Days Ago
Fix shop interaction Move all admin interactions to the contract sign on the side of the store
40 Days Ago
FIxed rentable shop vm admin panel pointing to old admin menu Fixed new vm admin menu not being closable if the main menu isn't loaded (editor only issue) Fixed interaction flow for vending admin panel in rentable stores
41 Days Ago
Support multiple inventories being added to the reclaim contents
41 Days Ago
Added support for taking over a shop if you can pay twice the fee
41 Days Ago
Compile fixes
41 Days Ago
First pass on rentable shop ownership prompt
41 Days Ago
Merge from main
42 Days Ago
Lots of boilerplate for shop renting system Expose a scrap cost per real time hour and initial fee for opening a shop Require initial fee and 24 hours of rent to open the store Deduct rent each hour, evict owner if can't make rent Rent is stored in VM storage, so successful sales will extend tenancy Added RentableShop.ProcessRentTick convar that makes all shops pay rent straight away
42 Days Ago
Merge from main
3 Months Ago
Adjust interaction conditions, move admin panel to ShopClosedRoot and only use it for opening the store Supress no orders errors
3 Months Ago
Don't collapse RendererLODs if there are multiple RendererLODs on the same object They would end up fighting over the filter/renderer
3 Months Ago
Route VM inventory to admin panel Remove intial vending orders Initial flow for left over items/earnings being stored (similar process to ReclaimTerminal)
3 Months Ago
Disable VM broadcast option Route vm admin to a control panel
3 Months Ago
Can now paint the sign while interacting with the rentable shop
3 Months Ago
Merge from main
3 Months Ago
Merge from main
3 Months Ago
First pass on admin vending machine support
3 Months Ago
Adjusted texture size of shop A sign so it doesn't get rejected on the server Fixed OwnerID of entities not being sent out to clients if the old OwnerId !=0 and the new id == 0 Fixed lock logic for signs
3 Months Ago
Rentable shop first pass setup, just setting up verison A for now Can open and close the shop via E for now Enabled/disables appropriate roots on the prefab to hide/show shutters, interior contents, etc (bonus side effect, we can disable all of the interior set dressing while the shop is closed) Spawns a shopkeeper and invisible VM when opened
3 Months Ago
Merge from main