userJarryd Campicancel
branchrust_reboot/main/instrumentscancel

506 Commits over 184 Days - 0.11cph!

7 Years Ago
Some formatting tweaks
7 Years Ago
Refresh asset database after code gen, saves alt tabbing to trigger compile
7 Years Ago
Notes played stat for each instrument
7 Years Ago
Remove BoneAligner (no longer needed)
7 Years Ago
Merge from main
7 Years Ago
Log cleanup
7 Years Ago
Various merge cleanup stuff
7 Years Ago
Merge from main
7 Years Ago
Drum IK tweak (RightHand5)
7 Years Ago
Some cleanup
7 Years Ago
Add another tambourine note (placeholder) Tambourine vm setup
7 Years Ago
Another guitar deploy change Increased animation dead time on guitars and stop all input while in dead time
7 Years Ago
More guitar deploy changes
7 Years Ago
Lowered view yaw clamp on piano and xylophone and nudged the eye pos back slightly
7 Years Ago
Remove some unused placeholder guitar sfx
7 Years Ago
Testing a guitar deploy fix
7 Years Ago
Remove old note sequences logic Disable autoplay on cowbell and tambourine
7 Years Ago
Fixed some jerry can guitar notes missing animation slots
7 Years Ago
Disabled the default keybinds for the full keyboard input,was stomping regular binds
7 Years Ago
Fixed bass guitar not working in first person
7 Years Ago
Fixed full keyboard mode toggling every time escape is pressed
7 Years Ago
Tweaked piano dismount positions
7 Years Ago
Update default binds and expose binds in options for new full keyboard input mode
7 Years Ago
Don't allow full keyboard input on the tambourine or the cowbell
7 Years Ago
Merge from main
7 Years Ago
Added some instrument tips and a chat notification when entering/exiting full keyboard input mode
7 Years Ago
Guitar alignment stuff
7 Years Ago
Fix flute using the guitar deploy
7 Years Ago
Hooked up tuba vm
7 Years Ago
Added a full keyboard input mode Enabled by default for mounted instruments, can be toggled with Reload on held instruments When this mode is active on a held instrument the player can't move By default binds z-m as well as s,d,f,h,j as sharp notes
7 Years Ago
Acoustic guitar note setup SFX Importer now auto assigns animation slots
7 Years Ago
Fixed note importer not assigning sharp notes properly Added an instrument dropdown for faster assigning
7 Years Ago
Fix jerry can guitar not appearing when switching from a non viewmodel
7 Years Ago
Fix PlayNote NRE if a note is played out of listening range
7 Years Ago
Button tweaks
7 Years Ago
Fixed double deploy sfx on jerry can guitar
7 Years Ago
Compile fix
7 Years Ago
Crafting category icon
7 Years Ago
Added some options to V_Instrument to filter out notes that we don't have (cowbell has less notes than a trumpet) Hooked up cowbell view model
7 Years Ago
Expose transition duration on InstrumentStateBehaviour
7 Years Ago
Update manifest
7 Years Ago
New Instrument State Behaviour class to simplify making so many note<->note transitions on viewmodel Added a recentlyPlayed bool so hands don't revert to idle and back when rapidly playing the same note
7 Years Ago
Exposed viewmodel bob settings
7 Years Ago
Compile fix
7 Years Ago
Exposed instruments audio slider in options menu
7 Years Ago
Reapply HUD changes
7 Years Ago
Merge from main
7 Years Ago
Fix upper body bone scaling not working on remote players
7 Years Ago
inventory.copyto now copies skins
7 Years Ago
Fix one off note instruments (drum kit) never resetting to not playing Increased max notes on drum kit