userJarryd Campicancel
branchrust_reboot/main/instrumentscancel

591 Commits over 184 Days - 0.13cph!

5 Years Ago
Don't switch camera perspective if dismounting while playing a third person instrument
5 Years Ago
Updated NoteSfxImporter to import and assign notes to Instruments Updated notes on Jerry Can Guitar
5 Years Ago
Jerry can guitar animation hookup
5 Years Ago
Update acoustic guitar with new guitar animations
5 Years Ago
Hooked up new guitar chord animations on Bass guitar Added a new BoneAligner component that positions a transform half way between two bones Added an InstrumentToolGuitar with some custom logic to enable a guitar mesh during deployment and then switch to an aligned mesh once the deploy is complete
5 Years Ago
Add OpenBrowserToDLC method for new UI
5 Years Ago
Unsaved
5 Years Ago
Some cleanup Fixed notes still playing when instrument is put away/dismounted
5 Years Ago
Lock interact crosshair to centre of screen in third person
5 Years Ago
Fixed some rotation math issues in the new camera offset
5 Years Ago
Offset camera while in third person and moving based on current movement
5 Years Ago
RustEditor can now scroll Fixed game not starting in editor if the selected inventory override does not exist (like when switching between branches with different inventories)
5 Years Ago
Shrunk the size of crafting buttons to fit new category (was 37px, now 33px)
5 Years Ago
Lowered piano hand lerp speed Fixed xylophone dismount positions
5 Years Ago
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5 Years Ago
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5 Years Ago
Merge from main
5 Years Ago
Applied speed changes to the rest of the instruments
5 Years Ago
Exposed crossfade speed, set to 0.05 on tuba
5 Years Ago
Make tuba a hold/looping instrument Better normalized anim target on flute
5 Years Ago
Compile fix
5 Years Ago
Better eye rotation values when in third person
5 Years Ago
Clean out old InstrumentEffect class and prefabs Better note responsiveness on tambourine Fix wrong camera perspective when holding an instrument and using a static instrument
5 Years Ago
Some script reorganisation Fixed default LMB/RMB notes not working on some instruments Fixed cowbell issues Fixed piano IK errors Show hand animation layer on piano Fixed missing albedo on bass guitar material
5 Years Ago
Cleanup Remove old flute sound files
5 Years Ago
Fixed some instrument animations playing on the wrong layer
5 Years Ago
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5 Years Ago
Drum kit animator setup
5 Years Ago
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5 Years Ago
Instrument descriptions
5 Years Ago
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5 Years Ago
Added Fun category to crafting menu Fixed Jerry Can Guitar not appearing in crafting menu
5 Years Ago
Crossfade animation tweaks
5 Years Ago
Playing a new note on an instrument that only supports one note at a time now stops the old note
5 Years Ago
Tuba animator hookup + override
5 Years Ago
Possibly fixed notes not stopping on other clients Fixed picking up Drums/Xylo/Piano adding chair to inventory Fixed exception when setting up a keybind for new instrument binds
5 Years Ago
Xylophone position tweaks Exposed deployable hand animation layer toggle, enabled on drums, disabled on the rest Hooked up DLC app id
5 Years Ago
Fix build compile error
5 Years Ago
Added missing animation slots on Instrument Animator
5 Years Ago
Fixed wrong collider layer and incorrect bounds on piano, xylophone, drum kit Mountable instruments can now be destroyed
5 Years Ago
Clean out some old sound definitions
5 Years Ago
Xylophone audio note positions Piano audio note positions
5 Years Ago
Don't spawn view models for held instruments Added deploy sound defs for all of the new held instruments Added mount sound defs for all the new mountable instruments
5 Years Ago
Added support for an instrument animator, hooked up on trumpet. Identical animator configuration and parameters to regular player animator.
5 Years Ago
Can override playing position of a note for better spatial audio (setup on drums)
5 Years Ago
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5 Years Ago
Hooked up tambourine sound