userJarryd Campicancel
branchrust_reboot/main/instrumentscancel

506 Commits over 184 Days - 0.11cph!

7 Years Ago
Possibly fixed notes not stopping on other clients Fixed picking up Drums/Xylo/Piano adding chair to inventory Fixed exception when setting up a keybind for new instrument binds
7 Years Ago
Xylophone position tweaks Exposed deployable hand animation layer toggle, enabled on drums, disabled on the rest Hooked up DLC app id
7 Years Ago
Fix build compile error
7 Years Ago
Added missing animation slots on Instrument Animator
7 Years Ago
Fixed wrong collider layer and incorrect bounds on piano, xylophone, drum kit Mountable instruments can now be destroyed
7 Years Ago
Clean out some old sound definitions
7 Years Ago
Xylophone audio note positions Piano audio note positions
7 Years Ago
Don't spawn view models for held instruments Added deploy sound defs for all of the new held instruments Added mount sound defs for all the new mountable instruments
7 Years Ago
Added support for an instrument animator, hooked up on trumpet. Identical animator configuration and parameters to regular player animator.
7 Years Ago
Can override playing position of a note for better spatial audio (setup on drums)
7 Years Ago
Hooked up tambourine sound
7 Years Ago
Fixed tambourine animations
7 Years Ago
Fixed incorrectly assigned animations on cowbell
7 Years Ago
Disable repeat animations and increase idle delay on trumpet
7 Years Ago
Enabled animation flags for drum kit
7 Years Ago
Fixed IK targets PropertyAttribute taking input over the following control in the inspector
7 Years Ago
Allow hand layer animations on static instruments
7 Years Ago
Disable repeat animations and add an animation idle delay, used on flute for better state management
7 Years Ago
New "fun" category for Items Move all instruments into new category
7 Years Ago
Instruments inventory loadout option
7 Years Ago
Xylobone note hookup
7 Years Ago
Hooked up drum sit anim
7 Years Ago
Mountables can now loop an animation
7 Years Ago
Merge from main
7 Years Ago
Instruments that can't play multiple notes can't play a new note until the current note is released
7 Years Ago
Move held prop handling to LateUpdate
7 Years Ago
Fixed animations playing forever on single note instruments (cowbell looping fix)
7 Years Ago
Merge from main
7 Years Ago
Added 3 more instrument playing animation slots and associated enums
7 Years Ago
Hold playing animations while a note is being held down
7 Years Ago
Fixed animations and IK triggering for notes that have no sfx hooked up
7 Years Ago
Hooked up cowbell animations
7 Years Ago
Hooked up drum kit sfx, IK tweaks
7 Years Ago
Flute sfx hookup
7 Years Ago
Hook up bass guitar notes
7 Years Ago
Xylophone hand positions and view position adjustments
7 Years Ago
Hook up trumpet animations
7 Years Ago
Remove some placeholder instruments we're not going to produce
7 Years Ago
Tweaked some instrument animation crossfade timings Fixed animations not playing if the same note was played multiple times
7 Years Ago
New note sfx importer to automate importing large numbers of notes
7 Years Ago
Tuba item world model, weapon and icon
7 Years Ago
Xylophone icon render and guide mesh
7 Years Ago
Remove offset and rotation fields on instruments for hand props, just use a mesh parented to a transform instead
7 Years Ago
Update default note keybinds
7 Years Ago
Reassign keybinds in settings
7 Years Ago
Hooked up and assigned new drum kit IK positions
7 Years Ago
Add new animation slots to animator controller New instrument idle slot that is run when an instrument has been recently played
7 Years Ago
Rework IK targets to support targets for the regular and sharp versions of a note
7 Years Ago
Added more right hand IK targets to drum kit
7 Years Ago
Xylophone prefab setup