userJarryd Campicancel
branchrust_reboot/main/jungle_updatecancel

119 Commits over 31 Days - 0.16cph!

1 Year Ago
Double how low the vine swing travels to the ground (was -5m from the vine start point, now -10m)
1 Year Ago
Fixed time scale set to 2.7 by default in TimeManager
1 Year Ago
Play the vm release animation, delay the vm being holstered for 0.2s after dismounting
1 Year Ago
Fix 3p player animation speed set to 0
1 Year Ago
Show arrow for all possible destinations when looking at a vine
1 Year Ago
Codegen
1 Year Ago
Added ability for ladders to require jump to mount Enabled on the bottom ladder volume of the vine swinging tree, meaning players will need to jump to start climbing the vine tree but the upper portion of the tree will still behave like a normal ladder
1 Year Ago
Adjust prevent building volume around vine trees to be smaller at the bottom, same size at the top Allows more building around the trees, and has enough clearance for a high external gate
1 Year Ago
Fixed trees not respawning Added debug.respawnvinetreesinradius
1 Year Ago
Fix vine viewmodels appearing for all players in network range when someone swings on a vine
1 Year Ago
Increase maximum vine swing distance from 35 > 45m
1 Year Ago
Merge from vine_launch_refactor
1 Year Ago
Updated the tree X marker data for mauritia flexuosa L/M variants
1 Year Ago
Fix FakePhysicsRope server warning
1 Year Ago
Merge from vine_integration
1 Year Ago
Protobuf update
1 Year Ago
Merge from mipmap_gen_fix
1 Year Ago
Merge from main
1 Year Ago
Increase max LOD count for LOD converters