userJarryd Campicancel
branchrust_reboot/main/jungle_updatecancel

119 Commits over 31 Days - 0.16cph!

9 Months Ago
Double how low the vine swing travels to the ground (was -5m from the vine start point, now -10m)
9 Months Ago
Fixed time scale set to 2.7 by default in TimeManager
9 Months Ago
Play the vm release animation, delay the vm being holstered for 0.2s after dismounting
9 Months Ago
Fix 3p player animation speed set to 0
9 Months Ago
Show arrow for all possible destinations when looking at a vine
9 Months Ago
Codegen
9 Months Ago
Added ability for ladders to require jump to mount Enabled on the bottom ladder volume of the vine swinging tree, meaning players will need to jump to start climbing the vine tree but the upper portion of the tree will still behave like a normal ladder
9 Months Ago
Adjust prevent building volume around vine trees to be smaller at the bottom, same size at the top Allows more building around the trees, and has enough clearance for a high external gate
9 Months Ago
Fixed trees not respawning Added debug.respawnvinetreesinradius
9 Months Ago
Fix vine viewmodels appearing for all players in network range when someone swings on a vine
9 Months Ago
Increase maximum vine swing distance from 35 > 45m
9 Months Ago
Merge from vine_launch_refactor
9 Months Ago
Updated the tree X marker data for mauritia flexuosa L/M variants
9 Months Ago
Fix FakePhysicsRope server warning
9 Months Ago
Merge from vine_integration
10 Months Ago
Protobuf update
10 Months Ago
Merge from mipmap_gen_fix
10 Months Ago
Merge from main
11 Months Ago
Increase max LOD count for LOD converters