branchrust_reboot/main/jungle_updatecancel
119 Commits over 31 Days - 0.16cph!
Double how low the vine swing travels to the ground (was -5m from the vine start point, now -10m)
Fixed time scale set to 2.7 by default in TimeManager
Play the vm release animation, delay the vm being holstered for 0.2s after dismounting
Fix 3p player animation speed set to 0
Show arrow for all possible destinations when looking at a vine
Added ability for ladders to require jump to mount
Enabled on the bottom ladder volume of the vine swinging tree, meaning players will need to jump to start climbing the vine tree but the upper portion of the tree will still behave like a normal ladder
Adjust prevent building volume around vine trees to be smaller at the bottom, same size at the top
Allows more building around the trees, and has enough clearance for a high external gate
Fixed trees not respawning
Added debug.respawnvinetreesinradius
Fix vine viewmodels appearing for all players in network range when someone swings on a vine
Increase maximum vine swing distance from 35 > 45m
Merge from vine_launch_refactor
Updated the tree X marker data for mauritia flexuosa L/M variants
Fix FakePhysicsRope server warning
Merge from vine_integration
Merge from mipmap_gen_fix
Increase max LOD count for LOD converters