userJarryd Campicancel
branchrust_reboot/main/naval_updatecancel

269 Commits over 245 Days - 0.05cph!

11 Months Ago
Fixed beds on boats not triggering periodic refreshes of respawn options on the client
11 Months Ago
Move tutorial islands further away from deep sea (only cover half of the map edge)
11 Months Ago
Fixed constant NRE's and profiler errors in WaterCamera
11 Months Ago
Merge from island_scenes
11 Months Ago
Fixed farm access guard not actually taking scrap, S2P both cities (no scene changes)
11 Months Ago
Merge from floating_cities
11 Months Ago
Update icon of boat stairs block
11 Months Ago
Don't spawn tutorial islands in the deep sea
11 Months Ago
Fix TerrainMeta NRE
11 Months Ago
Swap TerrainConfig to tropical when in deep sea, fixes snowy tropical beaches
11 Months Ago
Fixed farm barge NPC opening door too early
11 Months Ago
Merge from floating_cities
11 Months Ago
Mark two more collision meshes r/w
11 Months Ago
Marked remaining floating city collision meshes r/w
11 Months Ago
Merge from naval_update/floating_cities
11 Months Ago
Fixed the terrain mesh collider for Tropical1 not being on the terrain layer, was preventing AI from snapping to it properly S2P Tropical1, no actual scene changes though Also removed an allocation when setting up the mesh terrain
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Merge from simple_floating_entity (includes latest main)