branchrust_reboot/main/parachutecancel
7 Commits over 0 Days - ∞cph!
Allow weapons, but can't steer parachute while a weapon is held
Can only deploy parachute if there's 20m of clear space beneath player
Debug switch to bypass the repacking stage for easier testing
Fixes, more movement work
Temp icons, communicates state changes better
Add +jump support to TokenizedPhrase
Added a UI timer to communicate how long it takes to pack up the parachute
First pass on a timed process for packing up the parachute after landing
Initial flow of deploying, landing, restoring to inventory