userJarryd Campicancel
branchrust_reboot/main/shieldscancel

102 Commits over 153 Days - 0.03cph!

18 Days Ago
Restored the 2px gap between vital bars
18 Days Ago
Fixed player hitting their own shield when crouching and melee attacking
18 Days Ago
Added a OnPlayerClothingChanged client side callback to HeldEntity Backpack meshes will now be enabled when a shield is equipped and disabled when the shield is holstered
19 Days Ago
Fixed a case where shooting while crouched would sometimes result in the player shooting their own shield, applying damage to themselves in the process
19 Days Ago
Shield vm animator can now go straight to block from the melee attack end state
19 Days Ago
Merge from main
19 Days Ago
Slightly adjust wooden shield back positions to not obscure the minicopter fuel gauge
19 Days Ago
Fixed some logic issues with the shield vm
19 Days Ago
Refactor shield handling into a static utility Apply it to the legacy animals
19 Days Ago
Made new protection profiles for shield variants Attacks from new wolves should now be blocked by the shield if the shield is raised and the wolf is in front of the player, will not block at all if the player isn't raising their shield
20 Days Ago
Fixed player arms animator layer getting stuck in aiming mode if player starts blocking while already crouched
23 Days Ago
Fixed weapons clipping into shield when shield is held up
23 Days Ago
Can now use hammer and tool gun with shield (can only repair)
23 Days Ago
Adjusted size of both wooden shield colliders
23 Days Ago
Fixed shields not rendering their shadows when in first person
23 Days Ago
Fixed being able to sprint while blocking with a shield
23 Days Ago
Merge from main
29 Days Ago
Fixed noclipping breaking held entities entirely
29 Days Ago
Fixed exception when moving the current held entity item to another hotbar slot while it was equipped with a shield
29 Days Ago
Fixed outlines on wooden shield and reinforced wooden shield world models
29 Days Ago
Fixed another case where spamming equip/unequip on a shield would throw an NRE
29 Days Ago
Fixed blocking flag staying on if the players shield is holstered or destroyed while blocking, was preventing input on subsequent held entities
30 Days Ago
Fixed shields not parenting properly
30 Days Ago
Fixed being able to block while in debug cam
30 Days Ago
Merge from main
33 Days Ago
Fixed pickup notices spawning in the wrong place
33 Days Ago
Fixed colliders on all shield world models to match their entity counterparts
33 Days Ago
Marked shields as equip on pickup Fixed improvised shield incorrect world model mesh
33 Days Ago
Fixed picking up unrelated items would put away equipped shield
33 Days Ago
Adjusted holster offsets for all shields, mostly fixes them sticking out the side of the camper
33 Days Ago
Fixed exception when rapidly switching back and forwards from a shield compatible weapon to an incompatible weapon
33 Days Ago
Protobuf, manifest
33 Days Ago
Merge from main
45 Days Ago
Unsaved
45 Days Ago
Fixed impact effects not firing properly when a shield is hit by a server side projectile (auto turrets, scientists)
45 Days Ago
Much improved system to sync shield position/rotation to server, send shield pos/rot in model state
45 Days Ago
More HUD merge fixes
46 Days Ago
Fixed being able to equip weapons on non valid weapons by changing item in the currently equipped slot via the inventory screen
46 Days Ago
Fixed being able equip a shield by itself by scrolling through the belt bar
46 Days Ago
Fix shields hud merge
46 Days Ago
Merge from main (discard GameUI.HUD changes, will need to rebuild)
47 Days Ago
Fixed shield remaining in 3rd person hands while gesturing
47 Days Ago
Fixed 3rd person gestures not working due to animator updates
47 Days Ago
Enabled shield compatibility on: Bone Club Bone knife Diver hatchet P17 Butcher Knife Sickle Vampire Stake Hatchet HC Revolver Combat Knife Machete Python Revolver Semi auto pistol All spears (wood/stone/seasonal) Nailgun
47 Days Ago
Fixed footstep effects being effected by equipped shield Possible stringpool fix
47 Days Ago
Adjusted shield colliders
48 Days Ago
Log cleanup
48 Days Ago
Allow shields to go in the belt bar, has the same behaviour as the backpack when selected (will get equipped when selected after a few seconds)
51 Days Ago
Merge from main
51 Days Ago
Animator fixes