191,634 Commits over 3,228 Days - 2.47cph!

8 Years Ago
Tweaked sprite atlas generation algorithm to prioritize packing textures near the UV origin.
8 Years Ago
SkinnedMeshCollider triangle array errors
8 Years Ago
Fixed some prefab layers
8 Years Ago
Fixed errors with input state being null on disconnect
8 Years Ago
player wont refresh anim after death
8 Years Ago
player wont refresh anim after death
8 Years Ago
Recorded a couple of uncorrupted Mazing demos.
8 Years Ago
Recorded a couple of uncorrupted Mazing demos.
8 Years Ago
Added a non-corrupted Test Game demo.
8 Years Ago
Added a non-corrupted Test Game demo.
8 Years Ago
Stopped debug atlas images being generated.
8 Years Ago
Stopped debug atlas images being generated.
8 Years Ago
Merge branch 'master' of arcade
8 Years Ago
Merge branch 'master' of arcade
8 Years Ago
Implemented a custom texture packing algorithm so that the result is the same on all platforms.
8 Years Ago
Implemented a custom texture packing algorithm so that the result is the same on all platforms.
8 Years Ago
added instructions on menu stage
8 Years Ago
added instructions on menu stage
8 Years Ago
Merge branch 'master' of arcade
8 Years Ago
Merge branch 'master' of arcade
8 Years Ago
Sprite atlases are temporarily exported as .png files for debugging.
8 Years Ago
Sprite atlases are temporarily exported as .png files for debugging.
8 Years Ago
screen fade uses a tilemap
8 Years Ago
screen fade uses a tilemap
8 Years Ago
Darkened the CRT shader minimum brightness.
8 Years Ago
Darkened the CRT shader minimum brightness.
8 Years Ago
Merge branch 'master' of arcade
8 Years Ago
Merge branch 'master' of arcade
8 Years Ago
Started work on a new game.
8 Years Ago
Started work on a new game.
bot
8 Years Ago
LinuxDS Build 95
8 Years Ago
This should fix having to hit doors to get lock status to change
8 Years Ago
Changed ores to use standard shader
bot
8 Years Ago
Linux Build 198
8 Years Ago
Disabled voice chat playback (crashing in u5 in SetData)
8 Years Ago
Removed redundant rigidbody warning
8 Years Ago
Material tweaks PlayerModel scene render settings
bot
8 Years Ago
OSX Build 173
bot
8 Years Ago
Windows Build 121
8 Years Ago
- Added smoothed rendering to AvatarImage - Added Entity:UseTriggerBounds(enable, bloat=0) [shared]
8 Years Ago
the player + torch animations all done.
8 Years Ago
Tweaking to avoid crazy shadow flickering
8 Years Ago
PVT fixes for Unity 5 support Wider hardware support using ARGB32 fallback for tables
8 Years Ago
Updated Bolt to latest source.
8 Years Ago
Updated Bolt to latest source.
8 Years Ago
Added ClearFirstFrame to main camera (fixes depth-only clear flag issues on some HW/SW)
8 Years Ago
Clothes material fixes Made camera clear only depth (fixes leaf outline bug in u5) Made time curve harsher - night doesn't last as long
8 Years Ago
Generating meshes again with the new method. Update Callbacks? Intersection generation. Blending.
8 Years Ago
Adding view model anim tests
8 Years Ago
Improved grass visuals when viewed directly from above (i.e. looking straight down) Improved grass patch border transition