userLaylacancel

3,617 Commits over 2,465 Days - 0.06cph!

Today
ParticleEditor: Ask the user if they want to save when trying to add new child to new empty session
Today
ParticleEditor: Fix crash when trying to add child to new unsaved session
Today
Don't delete asset preview directly
Today
Add glowProperty.SetGlowMaterialOverride
Yesterday
Light ShouldDraw checks nodraw effect in hierarchy, fixes base entities disabling child light rendering
Yesterday
ModelDoc: Extra safety checks for multi-take support
2 Days Ago
ModelDoc: Change physics shape box and sphere default size to 10 to keep consistent with the mesh primitives
2 Days Ago
Disable light rendering if entity shouldn't draw
3 Days Ago
ModelDoc: Add back multiple-take support but instead choose a single take per AnimFile node
3 Days Ago
ModelDoc: Revert multi-take support, needs to be handled differently
3 Days Ago
Temp fix for broken cubemaps running without -tools every other map load (requires shader recompiles to fix properly)
3 Days Ago
cubemap fix attempt
3 Days Ago
try again
3 Days Ago
temp revert
4 Days Ago
Fix broken cubemap rendering in tools
4 Days Ago
ModelDoc: Disable AnimFile take combo box if there's only a single take
4 Days Ago
ModelDoc: Support multiple takes in AnimFile https://files.facepunch.com/layla/1b1711b1/MfQuVUMJWf.mp4
5 Days Ago
Animgraph: Fix crash on pause toggle when there's no valid replay
5 Days Ago
Support running static events that have args
5 Days Ago
ModelDoc: Fix physics grab crashing when grabbed entity gets destroyed
5 Days Ago
Fix rare divide by zero when compiling sounds
5 Days Ago
ModelDoc: Don't update status bar selection widgets if session preview model is invalid, possible access violation fixes
5 Days Ago
Another potential access violation fix in CResourceSystem::GetFileName
7 Days Ago
Asset Browser: Copy multiple asset names with quotes, useful for coders
7 Days Ago
Potential access violation fix in CResourceSystem::GetFileName
7 Days Ago
Potential access violation fix in CModel::IsValidSequence
7 Days Ago
Don't try to access game props from surface props index, these are no longer compatible, fixes rare physics crashes
7 Days Ago
Asset Browser: Initial support for renaming single assets and bulk moving multiple assets Don't show asset rename dialog for single assets that don't have content Asset Browser: ctrl+c to copy asset name
10 Days Ago
Possible fix in CTraceSolver::ComputeSeparation for ray tests reporting as start in solid when they're not
12 Days Ago
Ignore physgun traces that start in solid, this seems to be a rare rubikon bug
13 Days Ago
ModelDoc: Also check for _phys and _collision suffix when importing model file
13 Days Ago
ModelDoc: Support opening session with fbx asset
13 Days Ago
Don't hide fbx_asset by default, fbx is common enough to be shown by default
14 Days Ago
AssetBrowser: Bring up delete helper when pressing delete on selected assets
14 Days Ago
ModelDoc: Add "import model" which tries to construct useful nodes based on the model file. Also works from drag and drop. https://files.facepunch.com/layla/1b0611b1/sbox_8AeQQydblD.png
16 Days Ago
toolrenderutils: allow drawing of translucents in ortho
16 Days Ago
ModelDoc: Fix model sometimes not showing up in ortho views. Reframe camera when switching camera mode.
17 Days Ago
Asset Browser: Add delete assets menu https://files.facepunch.com/layla/1b0311b1/sbox_LOSvhJYD8R.png
17 Days Ago
Hammer: Switch to object selection mode before switching tool to selection when showing context menu in outliner, fixes sbox-issues/issues/1033
18 Days Ago
Default some surface audio properties
18 Days Ago
Hammer: Fix prefab display color not being used in 2d view wireframe
18 Days Ago
AssetBrowser: Add a "free scroll" option to stop scrolling snapping to items
18 Days Ago
Update rubikon materials when surface asset hotloads
18 Days Ago
Animgraph: Add color tags to create node context menu https://files.facepunch.com/layla/1b0211b1/sbox_YrOOD4mpt2.png
19 Days Ago
Fix crazy impact force with car
19 Days Ago
Animgraph: Highlight blend list using blend weights https://files.facepunch.com/layla/1b0211b1/4lfU2YhGgT.mp4
19 Days Ago
Animgraph: Give a proper title to sequence picker dialog
19 Days Ago
Animgraph: Blend 2D: animation picker should be case-insensitive
19 Days Ago
ModelDoc: Add orthographic view and camera alignment modes
20 Days Ago
Left and right punch anims