133,226 Commits over 4,262 Days - 1.30cph!

Just Now
Merge from item_ownershipsshare_free
Just Now
Free ownershipShared list if not null on Item pool reset
5 Minutes Ago
Make ammo readout animations work with new mesh renderers
7 Minutes Ago
Fixed shadows inside oilrig level6 rooms. Modelled custom shadow proxy
23 Minutes Ago
Merge from changeset 138978 (mission change and leak fix)
28 Minutes Ago
Merge from naval_missions
34 Minutes Ago
Remove time limit from boat scientist hunt mission Fix 138975 2.0
41 Minutes Ago
Merge from naval_missions
41 Minutes Ago
Merge from changeset 138975 (another leak)
43 Minutes Ago
Another leak 💦🔧
55 Minutes Ago
merge from triggerparent_pooling_leak
56 Minutes Ago
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59 Minutes Ago
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59 Minutes Ago
Merge from changeset 138967 (fix leaky lists)
1 Hour Ago
Disabled mesh particle instancing disabler during asset scene runtime process
1 Hour Ago
Merge from naval_missions
1 Hour Ago
Fix leaky lists on the server relating to missions
1 Hour Ago
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1 Hour Ago
Fixed players receiving the wrong toasts after entering or leaving the deep sea in a PT boat or RHIB
1 Hour Ago
▅▍▅█▊▌▌█▋▄ ▊▅▍'▆ ▌▊▍█▌ ▌▆▊▍ ▄█▍ ▍▇▉▇▌.
1 Hour Ago
▅▇▋▍▋ ▅▍█▉▆▅▉_▉▅█▇ ▅▅▌ ▄▍▅▉▇▆▊▆ ▅▄ ▋▅▅▌▌▇▋▌▅▉▉ █▅▅█ ▋▅▌▆ ▇█▉▆▉ ▍▅ ▍ ▌█▋ ▄▍ ▌█▋▅▍▋ ▋▌▋▉▍▊▆ ▊▋▄▅▉ ▅▌ ▍▋▉▅▌▊▍ ▋▇▍▇█ ▉▊▊ ▊▇▆▋▇▄▇▊▍▊▊. ▆▆▇▍ ▊▌▉ ▅▍ ▄▍▉ ▇▇▋▍ █▌▅▉▅▊▄▄ ▊▌▌▌▋▉▅▊▉ ▅█▊██▆▉▍ ▇▋ ▉▋▌▍█▉▄ ▍▌ ▋▄▉ ▉▆▆▆▋▍▋▇▇ ▍▇▍ ▅▍▅▉ ▄ ▉▉▉▋▍█ ▇▌▍ █▆▋▊▇ ▌█▉▌▇▅▅ █▉'▆ ▍█▉█ ▌▋ ██▉
1 Hour Ago
space lr300 fixes - viewmodel rig file updated with mesh update (sep sights) - ironsights re-positioned - sights now hidden in viewmodel when scopes applied
1 Hour Ago
bake shore vectors in s2p, required changing s2p to run as an editor coroutine which needs more testing
1 Hour Ago
Move the player check up to ScientistNP2 and disable the FSM as well
1 Hour Ago
Added a temporary fix for invisible mesh-based particles
1 Hour Ago
female twitch underwear repose
1 Hour Ago
Cannon reload camera update, less looking down and tilt
1 Hour Ago
Don't run LimitedTurnNavAgent if there are no players within 150m Check every 5s
1 Hour Ago
Adjusted random Y max on coconut spawners.
1 Hour Ago
Fixed random Y offset not being enabled on 2
1 Hour Ago
Removed some dupes from deepsea_island_tropical1 prefab
2 Hours Ago
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2 Hours Ago
▉▇▍▌▍▅▅█▉ ██▌▄▊▊▇▄▆▅▋▋▆▉▍▍▆▊▆ ▇█▆ ▌▅▆▍▋▍▋█ ▍▄█▇▋▄▍▊ ▌▄▇▋█▄ ▄▆ ▇▌▄▍▊▉▍▄▅ ▅▊▊ ▌▋▍█▆ ▌▆▋▆▌▌ ▌▍▊▋▆▄▊▋ ▋▅ ▍▊▌▍▌▋▇ ▄█ ▆▉█▇▌▅▄ ▌▉▊ ▌▆▄█▄ "▅▍▄▌▋▍█▇" ▌█▌▅▄▉▇▄▍ ▊▌▉▆ ▇▊▋▊▆▆▅▅ (▍▍▌▅▌▋▌▋-▉▇█▌▅▉▌ ▍▄▍▇▅▊▌▉ ▅▌ ▋▋▇▆▆)
2 Hours Ago
merge from spacegun_sightfix ( porting meshes with seperated sight meshes)
3 Hours Ago
switched out parent triggers on plank and small_ramp deployables to use delayed exit
3 Hours Ago
Static planter boxes in the deep sea (farm barge) spawn their plants ripe and will respawn them every 2 minutes
3 Hours Ago
Fixed waterwell NPC
3 Hours Ago
Space LR300 - Adjusted LOD distances to match original rifle, removed background numbers from ammo display
3 Hours Ago
S2P all
3 Hours Ago
Fixed tarp clipping (supplies barge) and table clipping (food market barge) and ran S2P on FC 1 - 4
3 Hours Ago
Reverting shadow bias change for this patch to see if it was the cause of the checkerboard shadow bug on AMD GPUs
3 Hours Ago
Space LR300 - adjusted worldmodel position, weapon rack pegs
3 Hours Ago
Moved floating rubble in FC1 that prevented boat docking
4 Hours Ago
Added purple light material variant and applied to light props in supplies barge
4 Hours Ago
Merge from naval_update
4 Hours Ago
Merge from naval_update
4 Hours Ago
fixed cover prop on trawler_D shifting locations
4 Hours Ago
Merge from naval_missions
4 Hours Ago
removed rendererbatch from cardboard_boxes set fully - may require S2P
4 Hours Ago
WIP scrap box blockout tests (committing as need to move branches)