2,847 Commits over 1,127 Days - 0.11cph!
Nicer looking ui for time
Display Map times on UI
Record best time
Start doing some stats for maps
Clean up
Gizmo arrow on zones
Check for checkpoints for finish
Different checkpoint color
Reset everything on finish
If started but haven't reached checkpoint return to start
Checkpoint ui
Support checkpoint ui + reset checkpoints when return to the start
Update .gitignore
Basic checkpoints
This all sucks but pushing it to have it as back up
Gizmo.Control.BoundingBox
Constant roam
Get random point closer to agent
Use a bounding box for npc spawn
Remove keycard on use
Destroy fire if lasts too long
NPC now roam
Shoot projectiles instead
clean up
Forgot Editor folder moved
Revert to older sceneview scene
Citizen Content > Assets
Hackweek Content > Assets
Model Viewer Content > Assets
Rust Content > Assets
Sbox Content > Assets
character scene
Update .gitignore
Clean up
Skill two uses + cooldown stat
test secondary uses new stats
skill two test item upgrade
pretty temp icon
Content > Assets
Old content path
Get updated stat for weapons
Ammo count stat
Ammo increase item
Apply ammo increase
Tap fire weapon
Remove secondary fire
Recoil effect
Test burst fire secondary
Don't show keycard in item scrapper
Close button on item scrapper ui
Chest can be free
Door speed
prefabs
Item Terminal
Keycard item
Keycard lock
Door mover
Ping UI
PingString/PingIcon
Ping Glow component
Ping Icons
Scene + player prefab
Ping input
Remove old prefab reference
Don't clear chat + style + scrolling
steal chat box + display items picked up
Increase air movement
correct name on item printer
fix glow showing when not looking
update scene
Clean up item interaction
Remove on update, clean up whitespace
Fix some NREs in BaseWeaponitem
Merge pull request #1 from Geeknerd1337/main
Fix Bug where Interaction Text Stayed on Screen and Clean Up `InteractorUse.cs`
Remove +jumps from fire attack
Fall damage wip
Fall damage reduction item
clean up
Don't replace normal items
Spawn equipment chests
Equipment chest prefab
Add equipment to dev menu
clean up