branchrust_reboot/main/Crocodilecancel
22 Commits over 31 Days - 0.03cph!
Re-add missing part of plugin lost with merge
Fix compile errors and warnings
Setup crocodile pop to spawn only in swamp, riverside or lakeside
Make crocodile prefer being in water when roaming or fleeing unlike other animals who try to avoid it
Fix croc sometimes snapping between water surface and water floor
Fix head pop, but had to disable the head look, need to find a way to order proc anim on spine and neck properly
Add proc anim to croc tail
Conform crocodile x-axis (roll) rotation to slopes, as even though it looks odd with tall animals it looks natural for them
- decrease acceleration when swimming
- increase land sprint speed
- charge when injured
- fix swim sprint anim playing briefly sometimes when not sprinting
- submerge more when swimming
Switch land or swim attack depending on context
Prototype swimming, reduce head turn range
Reduce foot sliding, rebuild manifest, fix charge
Setup crocodile fsm and animator
Merge from tiger as there are a lof of shared improvements that need to be ported
Bring over locomotion improvements from tiger branch
Set up crocodile required gameplay assets