branchrust_reboot/main/Crocodilecancel
36 Commits over 245 Days - 0.01cph!
added and updated some crocodile animations
crocodile turns and sprint anims edited
exported crocdile sprint, sprint attack, intimdate and turning anims
exported crocodile turn 90 left and right anims
Re-add missing part of plugin lost with merge
Fix compile errors and warnings
Setup crocodile pop to spawn only in swamp, riverside or lakeside
Make crocodile prefer being in water when roaming or fleeing unlike other animals who try to avoid it
Fix croc sometimes snapping between water surface and water floor
Fix head pop, but had to disable the head look, need to find a way to order proc anim on spine and neck properly
Add proc anim to croc tail
Conform crocodile x-axis (roll) rotation to slopes, as even though it looks odd with tall animals it looks natural for them
- decrease acceleration when swimming
- increase land sprint speed
- charge when injured
- fix swim sprint anim playing briefly sometimes when not sprinting
- submerge more when swimming
Switch land or swim attack depending on context
Prototype swimming, reduce head turn range
Reduce foot sliding, rebuild manifest, fix charge
Setup crocodile fsm and animator
Merge from tiger as there are a lof of shared improvements that need to be ported
Bring over locomotion improvements from tiger branch
added Swim/SwimAttack/SwimIdle/SwimSprint animations
added temp crocodile fbx with all animations
Set up crocodile required gameplay assets
removed crocodile head mesh from HuntingTrophy_Large fbx. Added new mesh with Croc head mesh. Re-setup the huntingtrophy prefab with new mesh.
Added Croc to hunting trophy, modified corpe prefab, changed Item definition in croc prefab.
Set-up corpse prefab and ragdoll prefab for croc. addad hitboxes and various scripts to croc prefab.
Updated croc mesh, added new textures, materials and LODs
Crocodile prefab references crocodile model (no longer model in animation fbx)
Split animations into separate .fbx files
Updated animations with correct scale (exported from source)
Folder/file cleanup
Added scaled crocodile rig and mesh
Renamed crcodile anims file