userMaverickcancel
branchrust_reboot/main/Tigercancel

114 Commits over 59 Days - 0.08cph!

10 Months Ago
Revert tiger atk anim update, old anim seem to work better
10 Months Ago
Fix tiger taking unrealistically sharp turns at high speed
10 Months Ago
Better fix for vddraw editor not refreshing viewport, also allow vddraw text to display to logs
10 Months Ago
Fix vddraw editor not refreshing viewport when scrubbing through the timeline (broke from unity update?)
10 Months Ago
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10 Months Ago
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10 Months Ago
Tiger being automatically added to spawn prefabs
10 Months Ago
Generate anims root motion curves
10 Months Ago
Hook new tiger attack
10 Months Ago
Refactor tiger perception of being watched, to allow them to know how long they were not watched
10 Months Ago
Make the tiger sneak faster when fully in its prey's back
10 Months Ago
Correct tiger audio import settings (load in bg, preload, pcm)
10 Months Ago
Merge from main
10 Months Ago
Reduce tiger charge range
10 Months Ago
Merge from main
10 Months Ago
Re-hook tiger fire reac
10 Months Ago
Instead of fleeing just after attack, the tiger will flee when slightly injured Make tiger more reactive when eating or roaring
10 Months Ago
Improve tiger fleeing
10 Months Ago
* Fix tiger stopping too abruptly after fleeing and going back into stealth * Fix tiger accelerating too slowly after landing an attack * Add better speed logging
10 Months Ago
Have tiger freeze when they think their prey spotted them, and resume moving once it looks away If their prey stares at them too long or start aiming at them, they realize their cover is blown and fight or flight
10 Months Ago
Fix oversight in aim time calculation
10 Months Ago
Fix tiger thinking someone is always aiming at him
10 Months Ago
Fix baseEntity.query returning client entities in editor
10 Months Ago
Merge from main
10 Months Ago
Remove unused tiger state, and fix NRE when no corpse is assigned (tiger will just disappear on death until we make a corpse for it)
10 Months Ago
Add counter to blackboard
10 Months Ago
When the tiger is sneaking, it will flee if aimed at from far enough, but charge if it's close
10 Months Ago
Tiger fire reaction
10 Months Ago
Merge from main
10 Months Ago
Correct tiger push direction
10 Months Ago
Merge from main
10 Months Ago
Shorten tiger leap and growl anims for better blending, custom flee to go back into hiding then circle back
10 Months Ago
Make tiger weave less than wolves when attacking, as it doesn't fit its personality as much
10 Months Ago
Update fsm speeds, fix other roar NRE, reduce tiger sprint speeds
10 Months Ago
Update tiger speeds
10 Months Ago
Fix NRE when roaring
10 Months Ago
Added more visual flair and punch to tiger attack impact
10 Months Ago
Have tiger often retreat into stealth after landing an attack
10 Months Ago
Make tiger slower 90% of the time (but keep explosive sprint), fix incorrect hurt anim direction, fix sharp speed changes, balance vision and encounter timer for stalking, reduce charge range
10 Months Ago
Hook tiger prowl idle
10 Months Ago
Fix tiger anim pops when sleeping and roaming
10 Months Ago
Remove unused max walking speed
10 Months Ago
Add placeholder sounds for the tiger
10 Months Ago
Reduce tiger speed as it was too fast most of the time, fix hurt anim not playing, add very basic placeholder hitboxes
10 Months Ago
Reassign tiger skeleton bones
10 Months Ago
Forward OnDied to entity component
10 Months Ago
Hook tiger weak hit anim
10 Months Ago
Experiment with bleeding
10 Months Ago
Override hurt now that we have the method
10 Months Ago
Cherry pick entity component hurt method addition