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27 Commits over 30 Days - 0.04cph!

23 Days Ago
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27 Days Ago
Make fsm declaration syntax more compact, fix scientist death
27 Days Ago
Update scientist FSM to new system
27 Days Ago
Fix scientist spinning when coming to a stop
27 Days Ago
Fix scientist not moving (merge)
27 Days Ago
Fix compile errors from merge
28 Days Ago
Merge from ai_wolf_iteration
46 Days Ago
Improve scientist cover generation Cleanup navmesh inside edges before generation Make sure points are on navmesh Reduce cover density by merging nearby covers with similar angles
47 Days Ago
Apply distance checks to individual covers instead of cover groups
47 Days Ago
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48 Days Ago
Improve cover selection and debug, fix some objects not blocking the trace
49 Days Ago
Better vislog for cover debugging
49 Days Ago
Fix pillar covers not handling a non-zero rotation
49 Days Ago
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49 Days Ago
Iterate on cover and peeks
50 Days Ago
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57 Days Ago
Iterate on covers
57 Days Ago
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2 Months Ago
Add more cover types
2 Months Ago
Add cover component supporting primitive shapes
2 Months Ago
Fix incorrect line in OBB DebugDraw
2 Months Ago
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2 Months Ago
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2 Months Ago
Hook up ragdoll
2 Months Ago
Setup corpse and loot
2 Months Ago
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2 Months Ago
New scientist first pass