userMaverickcancel
branchrust_reboot/main/ai_wolf_iterationcancel

463 Commits over 153 Days - 0.13cph!

10 Months Ago
Make flame thrower and fire arrow more reliably scare wolves
10 Months Ago
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10 Months Ago
If a wolf is stuck while roaming, kill it to save perf
10 Months Ago
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10 Months Ago
Compute anim hashes to not reimport them when they didn't change
10 Months Ago
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10 Months Ago
Fix wolves that are stuck spamming pathfinding and traces
10 Months Ago
Fix wolves not properly following players carrying fire
10 Months Ago
Allow removing keys from bb component
10 Months Ago
Fix wolves stopping right in front of players without attacking sometimes
10 Months Ago
When getting too close from fire, have wolves perform a feint and attack anyway (it was weird standing super close to them without them attacking or fleeing) You can still swing the torch to drive them away, but they'll get progressively closer if you're not swinging Fix wolves charging despite fire in some circumstances
10 Months Ago
Fix wolves not playing growl anim anymore when startled by fire (regression) Have wolves veeeery slowly approach when fire is present, to make it clearer that just standing still for a long time is not a good idea
10 Months Ago
Fix wolves making crazy leaps onto player rooves or at players on top of ladders
10 Months Ago
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10 Months Ago
Fix wolves not stopping eating when friend nearby gets hit (bros before steaks) Fix wolves often charging instead of circling Fix wolves barking mid fight when very close Give wolves some mix-ups between charge and circle to be slightly less predictable when reacting to hits
10 Months Ago
Fix fireball NRE when show fire convar is true, instead of only being considered on fire when stationary, fireballs are always considered on fire
10 Months Ago
Update the fire flag on the bow when using fire arrows and aiming, so they can work to scare wolves away
10 Months Ago
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10 Months Ago
Bump protocol network
10 Months Ago
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10 Months Ago
Properly replicate meat stack size shrinking as wolf is eating
10 Months Ago
Drop BaseEntity AddComponent extension method and just declare straight up `AddComponent`
10 Months Ago
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10 Months Ago
Fix containers not opening Caused by cache and order of operations changing with BaseEntity Components
10 Months Ago
Have wolves spend a longer time eating larger meat stacks
10 Months Ago
Fix hitinfo being recycled while the wolf was holding a reference to it When some food is unreachable, remove it from the grid and put the state on cooldown for performance Don't try to eat food that's moving (eg still falling to the ground)
10 Months Ago
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10 Months Ago
Add more perf markers to nav agent
10 Months Ago
Allow wolves to perceive other NPCs through occluders, but not players
10 Months Ago
Have wolves prioritize players that attack them over animals they are hunting
10 Months Ago
Fix bug where wolves were faster than light
10 Months Ago
Reduce the speed at which wolves eat a corpse
10 Months Ago
Add more ai debug toggles to rust editor
10 Months Ago
Optimize wolf path following, 60% speed boost Set a IsNavMeshReady bool to avoid calling agent.isOnNavMesh / agent.updateRotation / agent.isStopped once the navmesh is ready Cache transform to avoid doing .transform multiple times, micro-optimization but significant for hundreds of wolves
10 Months Ago
Cache actions to prevent allocs with Invoke and CancelInvoke
10 Months Ago
Add more detailed profiler markers to fsm
10 Months Ago
Fix wolves looking at random players (wolves are pooled on client, so we need to reset their lookat target)
10 Months Ago
Fix wolves fleeing permanently when player swings the torch, they should only retreat temporarily Fix torches not being considered off after switching weapon Make wolves circle fires instead of circling players near fire, helps prevent wolves walking into fire Make wolves smell food and corpses around them, not requiring direct LoS to find it Simplify hearing and give it its own convar separate from the sense convar for easier filtering when debugging Add vislogs for food and fire
10 Months Ago
Optimize wolf fire detection, fix campfires making the wolf toggle between states very fast
10 Months Ago
Draw vislog spheres as circles to reduce clutter
10 Months Ago
Add parameter to drive vislog time between saves to disk, have NPCs log their position and state