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119 Commits over 31 Days - 0.16cph!

19 Days Ago
Fix BaseAnimalNPC.TryThink and BaseAIBrain.Think NRE spam
19 Days Ago
Improve crocodile twig destruction edge cases when multiple buildings blocks are connected
19 Days Ago
First pass on crocodile breaking twig foundations
21 Days Ago
- Have crocs properly dive to reach underwater players - Increase croc acceleration when in water - Increase tracking of underwater attack to avoid disconnected hits that feel unfair
21 Days Ago
Have swimming agents like the croc, project target locations to the sea floor before pathfinding
21 Days Ago
When sampling around AI, use agent position instead of transform, as for croc agent can be on the sea floor while entity is on the surface, causing samples to fail
22 Days Ago
Update all new animals to use OnAttacked instead of Hurt to properly apply bleeding
22 Days Ago
Reduce tiger damage, but have it inflict bleed (previous commit didn't go through)
22 Days Ago
Reduce tiger damage, but have it inflict bleed
22 Days Ago
Add wake disturbance to croc
22 Days Ago
Fix croc spamming turn anim
22 Days Ago
Add some more placeholder audio to croc
25 Days Ago
Fix compile error
25 Days Ago
- Fix croc attacks reaching too far - Update AI distance checks to take into account the target player speed + our root motion to predict the position at impact - Remove distance cache, adds complexity and bug potential for too minor of a perf gain - Add inferedSpeed and inferedVelocity fields to basePlayer, less accurate than estimatedSpeed but more stable
26 Days Ago
Potential fix for anims not being cancelled properly
26 Days Ago
Fix croc struggling to ever catch up if a player runs past but never attacks them to piss them off
26 Days Ago
Add slow acceleration to croc fleeing
26 Days Ago
Temporarily remove croc swim sprint noise
26 Days Ago
- Prevent croc from fleeing back to water but charging again right after - Croc accelerates slowly when charging through water, instead of going at top speed the moment it gets in water - Have croc start swim attack from further away, looks better on hit and prevent weird misses
26 Days Ago
Further improve croc water transition
26 Days Ago
Fix height snap when croc goes in and out of water
26 Days Ago
Have croc sunbathe more
26 Days Ago
Reduce croc health slightly
26 Days Ago
Fix crocodile missing attacks a lot, but still ensure belly flop attack can be dodged
26 Days Ago
Reduce croc sight range
28 Days Ago
Have croc always use max speed if it's charging in water, as it doesn't get tired easily like on land
28 Days Ago
Reduce volume of croc swimming fast
28 Days Ago
- Tiger will only flee if aimed at precisely, incentivizing trying to spot the tiger after a growl instead of just aiming in general direction then forgetting about it - Tiger will not flee if aimed at with a melee weapon other than the spear - Tiger will only flee if aimed at from a long distance, else it'll just commit to a charge, incentivizing walking away first if tiger is too close
29 Days Ago
Prevent crocs from swimming in too shallow water / alternating too fast between swimming and not swimming
29 Days Ago
Adjust croc population to account for the fact they can only spawn in select places Slightly reduce tiger population
29 Days Ago
Tweak croc belly flop tracking, attack rhythm, turns
29 Days Ago
Fix croc letting you go in its back too easily
29 Days Ago
Fix wood barricade double not carving navmesh
29 Days Ago
Fix croc not interrupting intimidation when player is very close
29 Days Ago
Add tiger placeholder water footstep to avoid error spam
30 Days Ago
- Make croc better at pretending to flee to bait player into following it to the water - Make croc even more sluggish when it didn't take enough damage to be angry - Give croc same protection value as tiger (effectively buffs melee weapons which would be moskito bites otherwise)
30 Days Ago
Croc will now start quite slow, and get more and more aggressive the more it's shot at
30 Days Ago
Bump protocol
30 Days Ago
Add placeholder footstep audio to tiger and panther
31 Days Ago
Subtract 79093, caused shoreVectors to be generated twice, which slowed down playing in editor
31 Days Ago
Attempt to fix croc being stuck after static bite attack only on release
31 Days Ago
Fix croc head popping when moving out of water
31 Days Ago
Merge from main
31 Days Ago
- Double volume of tiger growls when sneaking - Ensure player gets at least 3 chances to hear the growls before being attacked
31 Days Ago
- Tigers are more likely to flee than to charge if they think they are threatened, unless very close - Tiger takes longer to decide to charge
31 Days Ago
Make tiger retreat faster after successful hit on prey
31 Days Ago
Fix panthers spawning underwater
31 Days Ago
Fix tigers spawning underwater
32 Days Ago
Prevent wolves from spawning in the jungle, imo crocs tigers and snakes are enough to worry about
32 Days Ago
Jungle ambient noise like birds goes silent when tiger is stalking you Protocol change