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143 Commits over 31 Days - 0.19cph!

1 Year Ago
Reduce volume of croc swimming fast
1 Year Ago
- Tiger will only flee if aimed at precisely, incentivizing trying to spot the tiger after a growl instead of just aiming in general direction then forgetting about it - Tiger will not flee if aimed at with a melee weapon other than the spear - Tiger will only flee if aimed at from a long distance, else it'll just commit to a charge, incentivizing walking away first if tiger is too close
1 Year Ago
Prevent crocs from swimming in too shallow water / alternating too fast between swimming and not swimming
1 Year Ago
Adjust croc population to account for the fact they can only spawn in select places Slightly reduce tiger population
1 Year Ago
Tweak croc belly flop tracking, attack rhythm, turns
1 Year Ago
Fix croc letting you go in its back too easily
1 Year Ago
Fix wood barricade double not carving navmesh
1 Year Ago
Fix croc not interrupting intimidation when player is very close
1 Year Ago
Add tiger placeholder water footstep to avoid error spam
1 Year Ago
- Make croc better at pretending to flee to bait player into following it to the water - Make croc even more sluggish when it didn't take enough damage to be angry - Give croc same protection value as tiger (effectively buffs melee weapons which would be moskito bites otherwise)
1 Year Ago
Croc will now start quite slow, and get more and more aggressive the more it's shot at
1 Year Ago
Bump protocol
1 Year Ago
Add placeholder footstep audio to tiger and panther
1 Year Ago
Subtract 79093, caused shoreVectors to be generated twice, which slowed down playing in editor
1 Year Ago
Attempt to fix croc being stuck after static bite attack only on release
1 Year Ago
Fix croc head popping when moving out of water
1 Year Ago
Merge from main
1 Year Ago
- Double volume of tiger growls when sneaking - Ensure player gets at least 3 chances to hear the growls before being attacked
1 Year Ago
- Tigers are more likely to flee than to charge if they think they are threatened, unless very close - Tiger takes longer to decide to charge
1 Year Ago
Make tiger retreat faster after successful hit on prey
1 Year Ago
Fix panthers spawning underwater
1 Year Ago
Fix tigers spawning underwater
1 Year Ago
Prevent wolves from spawning in the jungle, imo crocs tigers and snakes are enough to worry about
1 Year Ago
Jungle ambient noise like birds goes silent when tiger is stalking you Protocol change
1 Year Ago
Fix other compile errors
1 Year Ago
Fix compile error
1 Year Ago
Prevent tiger from coming back after fleeing in some scenarios (player unreachable, in safe zone, in water, encounter too long)
1 Year Ago
Also deform spine on croc snap attack
1 Year Ago
Fix animations being re-imported multiple times
1 Year Ago
Add more logging for null anim NRE (as no anim seem to be null from inspecting croc)
1 Year Ago
Add skeletal debugging tools for croc proc anim Add DDraw.DrawSkeleton
1 Year Ago
Fix croc speeding up suddenly when moving after intimidation
1 Year Ago
Bump protocol
1 Year Ago
Regenerate manifest to fix error about tiger.population already existing
1 Year Ago
Code gen
1 Year Ago
Fix tiger population convar not working Make panthers spawn naturally in the jungle
1 Year Ago
Delete panther static mesh model Make panther a different prefab instead of a variant of the tiger Setup panther corpse and ragdoll Rebuild manifest
1 Year Ago
Fsm end transitions now make entity skip to the front of the queue, to prevent situations where they are done with the current state and stay idle waiting to be ticked For example if the server is struggling, a wolf may stay still for 1s after playing the hurt anim, this fixes that This doesn't mean the AIs will cost more performance, it means that when if we can only tick 10 out of 100 wolves this frame (budget), we'll prioritize ticking the ones that have nothing to do
1 Year Ago
Better profiling of the fsm GetAncestry method (separate recursive calls to not mess up the time measuring)
1 Year Ago
Animals that just got hit won't delay their next AI tick, effectively skipping to the front of the budgeted queue for the next frame Helps prevent animals play hit reactions a long time after being hit when the server is struggling
1 Year Ago
Constrain croc and tiger to jungle biome Increase croc population
1 Year Ago
Fix compile error
1 Year Ago
Merge from crocodile + tiger