userPeturcancel

6,577 Commits over 3,136 Days - 0.09cph!

8 Years Ago
Snow biome less purple.
8 Years Ago
Bunch of biome specific environmental parameters. For example, deserts are no longer super cloudy!
8 Years Ago
Fixed the colour mismatch on forest 4 billboards.
8 Years Ago
Made the sun more sunny and HDRy. Adjusted the lens dirt effect to compensate.
8 Years Ago
Minor spec tweaks on skin.
8 Years Ago
Water tweaks.
8 Years Ago
Fixed snow & sand rocks.
8 Years Ago
Temporarily deactivated the slightly broken horizon clouds.
8 Years Ago
PBR'ed the plain rocks.
8 Years Ago
Colour grading for TODs and biomes.
8 Years Ago
More LUTs
8 Years Ago
Backup committing a few lookup tables.
8 Years Ago
Actual iceberg metas this time.
8 Years Ago
Iceberg metas and normal map fixes. Toned down the water material reflection opacity, to banish the blinding holy water.
8 Years Ago
Asset files for the remaining icebergs.
8 Years Ago
Fixed some pink materials.
8 Years Ago
Saving a colder TOD xml for the upcoming multi-biome support.
8 Years Ago
Suddenly the TestLevel coast is a bit chilly.
8 Years Ago
Added two secondary materials and textures for skin comparisons.
8 Years Ago
Updated depth map
8 Years Ago
Improved the skin on first person arms, and main character model.
8 Years Ago
Adjusted the grass to match the trees a bit better. Slight moon tweaks.
8 Years Ago
Fixed some clutter rock LOD distances. Added cacti files. Started on some desert environment settings.
8 Years Ago
Temporarily removed the clouds while they are bugged.
8 Years Ago
Ignore.conf'ing stuff used to make tree billboard normal maps.
8 Years Ago
Item data and icons.
8 Years Ago
Burlap shader normal intensity toned down.
8 Years Ago
Fixed IconRender2
8 Years Ago
An icon scene with more intricate rendering/lighting setup.
8 Years Ago
Calibrated the LODing on all field trees
8 Years Ago
Field tree billboard mats and normalmap meta fix.
8 Years Ago
Proper billboard import settings, and cleaned up old clutter.
8 Years Ago
Field tree lod billboard textures
8 Years Ago
Fixed bush texture.
8 Years Ago
Moved the tree billboard generation scene from art branch.
8 Years Ago
Prepping plains trees.
8 Years Ago
New placement shader and prefabs.
8 Years Ago
Building suggestion shader v2
8 Years Ago
Improved the lantern light effect.
8 Years Ago
Lantern prefab updated.
8 Years Ago
Lantern animation files and some cleanup.
8 Years Ago
Lantern LOD, colmesh, sound.
8 Years Ago
Sweeping terrain color changes to, among other things, get rid of the large dark brown spots. Made the grass behave better with color overlays. Toned down the AO a bit.
8 Years Ago
Made the night time sky silhouette a bit more visible and less disorientating.
8 Years Ago
Some lantern and light source related files.
8 Years Ago
Viewmodel metal shader, glass shader, rough early lantern prefab (no light yet) for world placement and a random tree prefab.
8 Years Ago
Glass shader
8 Years Ago
Cubemap for viewmodels.
8 Years Ago
Testlevel update.
8 Years Ago
Backup committing a view model shader and some lantern files.