userPeturcancel

6,613 Commits over 4,202 Days - 0.07cph!

Today
More spawn related stuff
Today
Savas-specific spawn tables.
Today
Spawn pops
Today
Savas specific spawn stuff + more terrain progress
Yesterday
Topology WIP & related
Yesterday
Final sculpts
Yesterday
Scene backup
Yesterday
More sculpts
Yesterday
Sculpt backup
Yesterday
Terrain progress
2 Days Ago
Fixed mirroring issue
2 Days Ago
2 Days Ago
3 Days Ago
Splatting
3 Days Ago
Final cliff placement.
3 Days Ago
3 Days Ago
3 Days Ago
Scene progress
4 Days Ago
Height fixaroos
4 Days Ago
Splat cleanup
4 Days Ago
So much cliffing
4 Days Ago
A little bit more
4 Days Ago
4 Days Ago
4 Days Ago
Terrain configuration, textures & related.
4 Days Ago
Savas-specific terrain config (WIP)
4 Days Ago
Fixed tunnels.
5 Days Ago
5 Days Ago
Merge from naval update
7 Days Ago
Hat light improvements and optimizations.
7 Days Ago
Birthday cake candle flame always points up and reacts to movement. The game is good now.
8 Days Ago
Hat texture size pass. Flame replacement (still wonky atm in this commit)
9 Days Ago
Made poolable.
9 Days Ago
Gib prefabs. Tintable. Related files & filename org.
10 Days Ago
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10 Days Ago
Gibs
10 Days Ago
String meshes.
10 Days Ago
Texture size opt.
11 Days Ago
Balloon stuff WIP/backup
11 Days Ago
Texture size optimization.
12 Days Ago
Fixes
12 Days Ago
12 Days Ago
Fixed fireball yellowification.
12 Days Ago
Minor mat tweaks for lighting behaviour. LOD1 popping improvements.
12 Days Ago
Reworked the supply drop to fix the visual regression.
14 Days Ago
Fixed remaining spinners.
15 Days Ago
Fixing spinner light fixtures that got broken by shader modifications, part 1
15 Days Ago
Missing files
16 Days Ago
Fixed wonky 3P chainsaw orientation.