userPeturcancel

7,577 Commits over 3,623 Days - 0.09cph!

Yesterday
Crossbow & legacy bow fire arrow visual upgrades.
Yesterday
Compound bow 3rd/1st fire arrow updates.
Yesterday
Fire arrow projectile visual revamp Trimmed the trail renderer from it for performance, since it's covered by smoke trail anyway Arrow now illuminates a little bit around it mid-flight.
Yesterday
Reworked fire arrows on hunting bow viewmodel
Yesterday
Fixed all hunting bow arrowheads so they don't render on the middle of the arrow shaft in 3rd person. Reworked the fire arrow flames so that it doesn't bug out and stretch on vehicles. Also added a tiny light source to it and made it look and perform better.
3 Days Ago
Impact cleanup
4 Days Ago
Occlude underwater rendering.
4 Days Ago
Looping fix.
4 Days Ago
Screen shake configuration and pooling scripts.
4 Days Ago
Fixed artifacts on torch flame.
4 Days Ago
FX meta spam
4 Days Ago
Merge cleanup.
4 Days Ago
Various fixes / post-merge unfuckery.
8 Days Ago
Merge from explosions
8 Days Ago
Both flamethrowers with viewmodelrenderers and effect parents setup
9 Days Ago
Script setup on tools
9 Days Ago
Remaining throwables w/ script setup
9 Days Ago
Fixed one of the cake candles getting blown out out when you run far
14 Days Ago
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16 Days Ago
Improved military flamethrower jet line coherence, and collision/bounce behaviour
23 Days Ago
Iterated on visual flame + smoke collision and behaviour
23 Days Ago
Lowered delay on yellow fireball flames.
23 Days Ago
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23 Days Ago
Fixed ground fire error.
23 Days Ago
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23 Days Ago
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23 Days Ago
23 Days Ago
Disabled shadow casting and lowered light range a little bit on Fireball, to stop it tanking FPS. Stopgap fix until whole effect is replaced.
23 Days Ago
Fixed minigun muzzle flash not emitting light
24 Days Ago
Early pilot flames prefab
24 Days Ago
12 range FX.
25 Days Ago
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25 Days Ago
Attack FX iteration
27 Days Ago
Detach time
27 Days Ago
Attack recycle time
28 Days Ago
More randomized muzzle flash
28 Days Ago
Brightened door glass up just a tad. Killed the duplicate screenmaterial that was no longer used.
28 Days Ago
Fixed parts of the screen sorting poorly/disappearing when crouching Fixed clipping on one part of the glitch animation.
29 Days Ago
LocalPosAnim for screen signal distort.
29 Days Ago
Shifted login screen to the monitor with the sticky note, because funnier. Other fixes.
29 Days Ago
29 Days Ago
Various screen related.
29 Days Ago
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30 Days Ago
Various lighting, material, occlusion, screen improvements. (WIP)
30 Days Ago
Materials
31 Days Ago
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31 Days Ago
Flamejet concept
31 Days Ago
LOD & fixes
31 Days Ago
Optimized attack prefab.
31 Days Ago
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