userPeturcancel

6,652 Commits over 4,202 Days - 0.07cph!

5 Hours Ago
Small Engine lighting & FX
Today
Merge from ptboat_lightingfx
Today
Finalized
Today
Merge from naval_update
Today
Spotlight to prefab.
Today
Various PT boat related.
Yesterday
Ejection WIP.
Yesterday
50 cal attack
Yesterday
50 cal stuff.
Yesterday
Merge from naval_update
2 Days Ago
Various PT boat polish/lighting.
2 Days Ago
Coconut spawn areas below palms on the islands.
2 Days Ago
Coconut related leftovers.
2 Days Ago
Spawnpop. RNG'd coconut look. Manifest.
2 Days Ago
Coconut world spawn entity
3 Days Ago
Coconut localization.
3 Days Ago
Coconut texture saturation tweak.
3 Days Ago
Coconut setup
4 Days Ago
TR neon sign polish.
5 Days Ago
LCD display & FX.
5 Days Ago
Cleaned out baked digital counter from the textures.
5 Days Ago
LCD related stuff & lighting
7 Days Ago
Tropical 4 underwater treatment.
7 Days Ago
Tropical 3 underwater treatment.
7 Days Ago
Tropical1 underwater treatment
7 Days Ago
Tropical2 underwater treatment.
7 Days Ago
Offshore spawn stuff
7 Days Ago
Corals
7 Days Ago
Corals. Moved spawn rules to deep sea. Ocean parameters (WIP)
8 Days Ago
Fixed mesh islands not quite blending the same way as their proper terrain parents.
8 Days Ago
Merge from naval update
9 Days Ago
9 Days Ago
Arctic biome stuff
9 Days Ago
Arctic biome revamp
10 Days Ago
Filename consistency
10 Days Ago
Tuned down daytime atmosphere haze in arctic and tundra biomes a bit (not savas specific)
10 Days Ago
10 Days Ago
Spawn table stuff & related files
10 Days Ago
Various savas-specific stuff. Fixed the neon leaf colours on the forest splats.
11 Days Ago
11 Days Ago
More spawn related stuff
11 Days Ago
Savas-specific spawn tables.
11 Days Ago
Spawn pops
11 Days Ago
Savas specific spawn stuff + more terrain progress
12 Days Ago
Topology WIP & related
12 Days Ago
Final sculpts
12 Days Ago
Scene backup
12 Days Ago
More sculpts
12 Days Ago
Sculpt backup
12 Days Ago
Terrain progress