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650 Commits over 1,583 Days - 0.02cph!

6 Years Ago
Various pre-merge
6 Years Ago
Anothaone
6 Years Ago
Backup
6 Years Ago
mfm
6 Years Ago
BuildingInspector
6 Years Ago
Arrangement fix
6 Years Ago
More
6 Years Ago
Backup in case this sucks
6 Years Ago
WIP
6 Years Ago
Scene
6 Years Ago
Padding fix.
6 Years Ago
When all else fails, battery.
6 Years Ago
File org.
6 Years Ago
Better but still shit backup
6 Years Ago
Another energy fail gauge
6 Years Ago
Bad gauge backup
6 Years Ago
Fixed the resource icons.
6 Years Ago
Hooked up some things. Metas.
6 Years Ago
Organized icon things a bit
6 Years Ago
Buncha item icons
6 Years Ago
Color config
6 Years Ago
Speechbub changes. Placement semantics. Scene
6 Years Ago
Various widget stuffs. Scene
6 Years Ago
Improved UI.Conversations
6 Years Ago
WeatherWidget
6 Years Ago
Placementguide readability
6 Years Ago
Weatherwidget WIP
6 Years Ago
Scene
6 Years Ago
More
6 Years Ago
Tooltip improvs
6 Years Ago
UnitInspector item slot tooltips are properly aligned.
6 Years Ago
DPI tweak on our panel backgrounds.
6 Years Ago
Tooltip consistency fixes.
6 Years Ago
Fixed activitywidget animation
6 Years Ago
Fix.
6 Years Ago
Changed Tooltip.Large to be an item tooltip w/ stats and such. Icon fixes. Scene.
6 Years Ago
Maybe fixed Sebov's collapsed UI panel issue.
6 Years Ago
RadialIndicator uses the properly padded circle graphic because sampling.
6 Years Ago
RadialIndicator clashes less with outline shader
6 Years Ago
Less spammy resourcewidget until implemented.
6 Years Ago
Went over a bunch of effects for color consistency and icon stuff. Merge hell too.
6 Years Ago
gui_game scene order
6 Years Ago
Various widgetry
6 Years Ago
ResourceWidget Herb stuff & icons.
6 Years Ago
Untested ContextMenuWidget
6 Years Ago
Floating resource widget for click-locking. UI.ResourceWidget.
6 Years Ago
Color consistency
6 Years Ago
Went back to green highlights, and testing another green build button notification fx Some misc clarity tweaks.
6 Years Ago
More build menu & related.
6 Years Ago
SettlementInspector slide in/out doesn't adjust canvas group alpha because performance