650 Commits over 1,583 Days - 0.02cph!
Backup in case this sucks
When all else fails, battery.
Better but still shit backup
Another energy fail gauge
Fixed the resource icons.
Hooked up some things.
Metas.
Organized icon things a bit
Speechbub changes.
Placement semantics.
Scene
Various widget stuffs.
Scene
Improved UI.Conversations
Placementguide readability
UnitInspector item slot tooltips are properly aligned.
DPI tweak on our panel backgrounds.
Tooltip consistency fixes.
Fixed activitywidget animation
Changed Tooltip.Large to be an item tooltip w/ stats and such.
Icon fixes.
Scene.
Maybe fixed Sebov's collapsed UI panel issue.
RadialIndicator uses the properly padded circle graphic because sampling.
RadialIndicator clashes less with outline shader
Less spammy resourcewidget until implemented.
Went over a bunch of effects for color consistency and icon stuff.
Merge hell too.
ResourceWidget
Herb stuff & icons.
Untested ContextMenuWidget
Floating resource widget for click-locking. UI.ResourceWidget.
Went back to green highlights, and testing another green build button notification fx
Some misc clarity tweaks.
More build menu & related.
SettlementInspector slide in/out doesn't adjust canvas group alpha because performance