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650 Commits over 1,583 Days - 0.02cph!

5 Years Ago
Various pre-merge
5 Years Ago
Anothaone
5 Years Ago
Backup
5 Years Ago
mfm
5 Years Ago
BuildingInspector
5 Years Ago
Arrangement fix
5 Years Ago
More
5 Years Ago
Backup in case this sucks
5 Years Ago
WIP
5 Years Ago
Scene
5 Years Ago
Padding fix.
5 Years Ago
When all else fails, battery.
5 Years Ago
File org.
5 Years Ago
Better but still shit backup
5 Years Ago
Another energy fail gauge
5 Years Ago
Bad gauge backup
5 Years Ago
Fixed the resource icons.
5 Years Ago
Hooked up some things. Metas.
5 Years Ago
Organized icon things a bit
5 Years Ago
Buncha item icons
5 Years Ago
Color config
5 Years Ago
Speechbub changes. Placement semantics. Scene
5 Years Ago
Various widget stuffs. Scene
5 Years Ago
Improved UI.Conversations
5 Years Ago
WeatherWidget
5 Years Ago
Placementguide readability
5 Years Ago
Weatherwidget WIP
5 Years Ago
Scene
5 Years Ago
More
5 Years Ago
Tooltip improvs
5 Years Ago
UnitInspector item slot tooltips are properly aligned.
5 Years Ago
DPI tweak on our panel backgrounds.
5 Years Ago
Tooltip consistency fixes.
5 Years Ago
Fixed activitywidget animation
5 Years Ago
Fix.
5 Years Ago
Changed Tooltip.Large to be an item tooltip w/ stats and such. Icon fixes. Scene.
5 Years Ago
Maybe fixed Sebov's collapsed UI panel issue.
5 Years Ago
RadialIndicator uses the properly padded circle graphic because sampling.
5 Years Ago
RadialIndicator clashes less with outline shader
5 Years Ago
Less spammy resourcewidget until implemented.
5 Years Ago
Went over a bunch of effects for color consistency and icon stuff. Merge hell too.
5 Years Ago
gui_game scene order
5 Years Ago
Various widgetry
5 Years Ago
ResourceWidget Herb stuff & icons.
5 Years Ago
Untested ContextMenuWidget
5 Years Ago
Floating resource widget for click-locking. UI.ResourceWidget.
5 Years Ago
Color consistency
5 Years Ago
Went back to green highlights, and testing another green build button notification fx Some misc clarity tweaks.
5 Years Ago
More build menu & related.
5 Years Ago
SettlementInspector slide in/out doesn't adjust canvas group alpha because performance