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branchrust_reboot/main/naval_updatecancel

80 Commits over 92 Days - 0.04cph!

3 Days Ago
"Closing Soon" state for the indicator buoy.
9 Days Ago
Replaced deep sea Gatorade® with Ocean Water. (Not final)
10 Days Ago
Revert TOD change for branch placement.
10 Days Ago
Shifted some curves around to make the new TOD cycle 80 minutes instead of 60. Night time stays at approximately the same 10.
10 Days Ago
Merge from /tropicalocean/ Deep Sea ocean iteration, and post tweaks.
18 Days Ago
Iterating on various tropical env params. Slight absorption tweak on clear clouds (lighter)
20 Days Ago
Various above surface tropical water improvements. Tropical post tweaks and deep blue amp test.
20 Days Ago
Fixed puddle splat issue.
20 Days Ago
Fixed autospawn issues on island 1.
20 Days Ago
Flicker fix for ruins.
22 Days Ago
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22 Days Ago
Reworked DeepSea buoys to adhere to Flavien's different states. Made them long distance visible.
24 Days Ago
Emission texture & mat for the deep sea buoy.
24 Days Ago
Reworked static ocean buoy so that it doesn't use a shadowed point light with no shadow LOD.
33 Days Ago
Reworked the now broken oil rig flame. Cheaper. Better. Hopefully pointing the wrong way like the old one.
44 Days Ago
Ruins B crate spawn fixes.
44 Days Ago
Fixed some ore floaters on 2 and 3.
44 Days Ago
Fixed a couple of overlapping spawns on 4. S2P
56 Days Ago
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58 Days Ago
Added oil barrels to docks.
58 Days Ago
Fixed scientist NRE on docks.
58 Days Ago
Fixed a couple of dupe spawns on island 3
58 Days Ago
S2P'd all islands.
58 Days Ago
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58 Days Ago
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58 Days Ago
Adjusted random Y max on coconut spawners.
58 Days Ago
Fixed random Y offset not being enabled on 2
58 Days Ago
Removed some dupes from deepsea_island_tropical1 prefab
59 Days Ago
Mild tweaks on some tropical ocean color and opacity params.
59 Days Ago
Increased ore spawns when ore motherload is rolled on islands. Coconut random rotation and offset (offset code bugged atm)
59 Days Ago
Removed stray tutorial barrel spawner. Moved some ores closer to cliffs and away from ruin spawns.
59 Days Ago
Removed stray tutorial barrel spawner. Moved some ores closer to cliffs and away from ruin spawns.
59 Days Ago
Removed stray MonumentInfo from Ruins_D
60 Days Ago
Moved a trash bag on docks C that was blocking movement annoyingly.
60 Days Ago
Missing file
60 Days Ago
Renamed a mat to be more descriptive instead of Test. Improved it.
60 Days Ago
Fixed deep sea editor flags and dupes.
60 Days Ago
Added meshterrain script to decor boats A & B
2 Months Ago
Baked all heightmaps just in case
2 Months Ago
Bridged/eased more jump puzzles on high seas.
2 Months Ago
tropical2 scene
2 Months Ago
Added rowboat spawns to all docks variants.
2 Months Ago
Compacted ore spawns on 2 Added top ruins on 2 Unsaved splats apparently from 1.
2 Months Ago
Disabled spawn tester
2 Months Ago
Fixed floating ores in 4
2 Months Ago
Finalized 1
2 Months Ago
Coords for ore spawners on 1
2 Months Ago
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2 Months Ago
Bridged jump puzzles for these deep sea ruins.
2 Months Ago
Terrain adjustment for dwellings.