userPeturcancel
branchrust_reboot/main/naval_updatecancel

74 Commits over 92 Days - 0.03cph!

42 Days Ago
Fixed dock spawner on 2. Added spawns to 3.
42 Days Ago
Pre ruin sculpt.
42 Days Ago
Fixed C height offset.
42 Days Ago
Spawn fix
42 Days Ago
Final spawns on tropical2
42 Days Ago
Missing files
42 Days Ago
Added ores chance
43 Days Ago
RC (not s2p'd)
43 Days Ago
Dwelling prefab zero points Heightmap for ruins Scene backup
43 Days Ago
Boat prefabs
43 Days Ago
Docks
43 Days Ago
Large & small boathouse prefabs. Fixed shadow proxy on walkway large stairs.
43 Days Ago
Zero'd coords.
43 Days Ago
2 new ruins.
43 Days Ago
Renaming ruins to ruins_C for clarity. Coconut hydration 60 > 50
43 Days Ago
Bunker cannon tweak & sandbags that match the tropical islands.
44 Days Ago
Fixed Ghostship A having two copies of the lighting prefab on top of each other (?!)
44 Days Ago
FX tweak to better faciliate adjacent wall.
45 Days Ago
Small Engine lighting & FX
45 Days Ago
Merge from ptboat_lightingfx
2 Months Ago
Merge from shiplighting
3 Months Ago
Ship lighting progress.
3 Months Ago
Fixed cabinet light bleed on these.
3 Months Ago
Cannon FX restoration. Nested them as standalone prefabs.