userPeturcancel
branchrust_reboot/main/primitivecancel

130 Commits over 31 Days - 0.17cph!

3 Months Ago
Final tweak on the deployed siege explosion effects, to make them behave properly on ground placement.
3 Months Ago
Deployed explosive lit state.
3 Months Ago
Deployed canister explosion WIP. Uses own prefab instead of sharing with catapult ammo.
3 Months Ago
Updated lit state FX.
3 Months Ago
Flame explosion for deployed cata ammo.
3 Months Ago
Siegetower col effect.
3 Months Ago
Ballista collision iteration. Catapult collision.
3 Months Ago
Ballista collision impact fx.
3 Months Ago
Sped up cata ammo fire a bit.
3 Months Ago
Fixed some impact gibs getting stuck in walls.
3 Months Ago
Fixed missing LOD scripts.
3 Months Ago
Tweaked screen shake on explosive catapult shot.
3 Months Ago
Fixed some minor catapult FX issues. Cleaned up temp files.
3 Months Ago
Updated wood & metal shield impacts.
3 Months Ago
Incendiary catapult projectile has its own larger fireball spawn. Spawn fewer of them.
3 Months Ago
Flame arrow less stretchy during the middle of the mini crossbow reload animation.
3 Months Ago
Fixed fireball smoke lingering on after fire extinguishes.
3 Months Ago
Normal flame arrow impact updated to be in line with the new flame catapult & ballista flame burst impacts.
3 Months Ago
Fixed fire arrows spawning the old fireballs, and deleted all those hidden beancan grenade meshes from the flame arrow fire (lol?)
3 Months Ago
Piercer flip bugged (with gizmo) for Ian.
3 Months Ago
Orientation almost working
3 Months Ago
Added a orientation debug gizmo for Ian.
3 Months Ago
Workaround for that one weird floating gib ghost.
3 Months Ago
Shake tweak on large boulder.
3 Months Ago
Setup FX and screen shake profiles for medium and small catapult boulders.
3 Months Ago
Shifted renderqueue on smoke_whispy by 1, to fix FX elements sometimes not sorting through the refractive glass.
3 Months Ago
Small damage effect ram head fixes.
3 Months Ago
Applied a refactored rotation-agnostic version of the non-blinding arrow flame to the mini crossbow, so that it can do its spinny gymnastics.
3 Months Ago
Updated flame arrow FX for hunting/compound/legacy and crossbow, for improved aiming visibility
3 Months Ago
Flame movement test rig
3 Months Ago
Fire arrow flame replacement prefab for better visibility.
3 Months Ago
Gave ballista projectiles the orientation bools they should have, but the new impact orientation code isn't quite working properly yet so they are all weirdly rotated.
3 Months Ago
Bolt LOD distances.
3 Months Ago
▊▅▅▋▄█▊▄▉ ▇▋▅▄▊▆▉ ▇▊█ ▌▍▌█▉
3 Months Ago
Fire sound loop on the idle ballista incendiary bolt.
3 Months Ago
Pitchfork impact
3 Months Ago
Piercer impacts
3 Months Ago
Fixed hammerhead
3 Months Ago
Cleanup. Hammerhead impact assignment.
3 Months Ago
LOD fixes.
3 Months Ago
Iterated on flame arrow
3 Months Ago
Revert fireball_small. Stationary check is needed.
3 Months Ago
Zeroed the offset & hid the debug gizmos.
3 Months Ago
Various polish
3 Months Ago
Renamed ballista incendiary prefab now that it has bespoke ballista workarounds and shouldn't be reused stock.
3 Months Ago
Fixed the fix.
3 Months Ago
Fix
3 Months Ago
Bal fire iteration
3 Months Ago
Ballista fire
3 Months Ago
More projectile tweaks