userPeturcancel
branchrust_reboot/main/primitivecancel

130 Commits over 31 Days - 0.17cph!

4 Months Ago
Projectile trail tweak.
4 Months Ago
Tweaks & heavy offset test.
4 Months Ago
Incendiary ballista impact fixes.
4 Months Ago
Various ballista projectile things Incendiary bolt testing the new hit code (bug: still spawning arrow stuff)
4 Months Ago
Loop fix
4 Months Ago
4 Months Ago
Hammerhead impact
4 Months Ago
Ballista projectile LOD & trail fixes. Impact FX prefabs.
4 Months Ago
Piercer
4 Months Ago
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4 Months Ago
Impact prefabs.
4 Months Ago
Ballista hits progress.
4 Months Ago
Ember movement fix.
4 Months Ago
Dynamic smoke
4 Months Ago
Ballista arrow flame dynamic movement
4 Months Ago
Various ballista ammo related stuff (WIP) Fixed some AO textures that weren't linear.
4 Months Ago
Probable fix for backdoor dragging oddity. Exhaust while moving improvements.
4 Months Ago
Battering ram fire dust.
4 Months Ago
Arm damage prefab.
4 Months Ago
Bucket FX WIP.
4 Months Ago
Crash FX.
4 Months Ago
Fixed ram lighting enabled state not looking quite right.
4 Months Ago
Damage states
5 Months Ago
Damage WIP
5 Months Ago
Damage states WIP
5 Months Ago
Exhaust stuff
5 Months Ago
Door FX fixes.
5 Months Ago
Terrain trail FX.
5 Months Ago
Added the exhaust prefab
5 Months Ago
Added hatch FX.
5 Months Ago
Metal impacts.
5 Months Ago
Ram impact interior FX.
5 Months Ago
Distortion voodoo to fake the rammed wall shaking on impact.
5 Months Ago
Prefab fix.
5 Months Ago
Screenshake tweaks.
5 Months Ago
Ram stone impacts.
5 Months Ago
Exhaust fixes.
5 Months Ago
Ram exhaust prefab WIP.
5 Months Ago
Ram lighting & instruments.
5 Months Ago
Ram lighting tweak.
5 Months Ago
Fixed cata incen using the wrong splash fx. Ram window reflection tweak.
5 Months Ago
Ram lighting.
5 Months Ago
Light texture.
5 Months Ago
Headlight mats enabled+disabled.
5 Months Ago
Tuned screenshake on fire.
5 Months Ago
Boulder impact matches target normal.
5 Months Ago
Moved to the correct folder.
5 Months Ago
Missing file.
5 Months Ago
Catapult fire.
5 Months Ago
Tweak to make transition between basket mesh into projectile state more seamless.