userPeturcancel
branchrust_reboot/main/primitivecancel

130 Commits over 31 Days - 0.17cph!

3 Months Ago
Projectile trail tweak.
3 Months Ago
Tweaks & heavy offset test.
3 Months Ago
Incendiary ballista impact fixes.
3 Months Ago
Various ballista projectile things Incendiary bolt testing the new hit code (bug: still spawning arrow stuff)
3 Months Ago
Loop fix
3 Months Ago
3 Months Ago
Hammerhead impact
3 Months Ago
Ballista projectile LOD & trail fixes. Impact FX prefabs.
3 Months Ago
Piercer
3 Months Ago
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3 Months Ago
Impact prefabs.
3 Months Ago
Ballista hits progress.
3 Months Ago
Ember movement fix.
3 Months Ago
Dynamic smoke
3 Months Ago
Ballista arrow flame dynamic movement
3 Months Ago
Various ballista ammo related stuff (WIP) Fixed some AO textures that weren't linear.
3 Months Ago
Probable fix for backdoor dragging oddity. Exhaust while moving improvements.
3 Months Ago
Battering ram fire dust.
3 Months Ago
Arm damage prefab.
3 Months Ago
Bucket FX WIP.
3 Months Ago
Crash FX.
3 Months Ago
Fixed ram lighting enabled state not looking quite right.
3 Months Ago
Damage states
3 Months Ago
Damage WIP
3 Months Ago
Damage states WIP
3 Months Ago
Exhaust stuff
3 Months Ago
Door FX fixes.
3 Months Ago
Terrain trail FX.
3 Months Ago
Added the exhaust prefab
3 Months Ago
Added hatch FX.
3 Months Ago
Metal impacts.
3 Months Ago
Ram impact interior FX.
3 Months Ago
Distortion voodoo to fake the rammed wall shaking on impact.
3 Months Ago
Prefab fix.
3 Months Ago
Screenshake tweaks.
3 Months Ago
Ram stone impacts.
3 Months Ago
Exhaust fixes.
3 Months Ago
Ram exhaust prefab WIP.
3 Months Ago
Ram lighting & instruments.
3 Months Ago
Ram lighting tweak.
3 Months Ago
Fixed cata incen using the wrong splash fx. Ram window reflection tweak.
3 Months Ago
Ram lighting.
3 Months Ago
Light texture.
3 Months Ago
Headlight mats enabled+disabled.
3 Months Ago
Tuned screenshake on fire.
3 Months Ago
Boulder impact matches target normal.
3 Months Ago
Moved to the correct folder.
3 Months Ago
Missing file.
3 Months Ago
Catapult fire.
3 Months Ago
Tweak to make transition between basket mesh into projectile state more seamless.