branchrust_reboot/main/primitivecancel
130 Commits over 31 Days - 0.17cph!
Tweaks & heavy offset test.
Incendiary ballista impact fixes.
Various ballista projectile things
Incendiary bolt testing the new hit code (bug: still spawning arrow stuff)
Ballista projectile LOD & trail fixes.
Impact FX prefabs.
Ballista arrow flame dynamic movement
Various ballista ammo related stuff (WIP)
Fixed some AO textures that weren't linear.
Probable fix for backdoor dragging oddity.
Exhaust while moving improvements.
Fixed ram lighting enabled state not looking quite right.
Distortion voodoo to fake the rammed wall shaking on impact.
Ram lighting & instruments.
Fixed cata incen using the wrong splash fx.
Ram window reflection tweak.
Headlight mats enabled+disabled.
Tuned screenshake on fire.
Boulder impact matches target normal.
Moved to the correct folder.
Tweak to make transition between basket mesh into projectile state more seamless.