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365 Commits over 153 Days - 0.10cph!

6 Months Ago
Added UnityEngine.UI.Mask component support to CUI
6 Months Ago
Fixed Button and Scrollbar color tweening when created initially (assigns colors on the same frame)
6 Months Ago
Added downloading from URL, supports mp3/wav/ogg, update clip time Ability to change audio clips on the fly, added clip download request and caching, error handling Clear all audio clips out of memory &/or pending requests on disconnect
6 Months Ago
Initial baseline to AudioSourceEntity Prefab setup, manifest, protos https://files.facepunch.com/raul/1b1111b1/11_20-53-MediumgoldenrodRoebuck.mp4
6 Months Ago
Renamed Pie partial class file
6 Months Ago
Removed debugging command Tests passing - menu entry imageId and sprites load correctly
6 Months Ago
Added custom pie menu support (baseline)
6 Months Ago
Added Creative Mode status HUD icon, debug.setcreative_ui which shows/hides the creative mode HUD icon Added creativeforceoffoverlay - for media, disables the overlay forcefully
6 Months Ago
Added tooltip types (Default, AlwaysOnTop and AlwaysOnTopEmoji), multiline support Tooltip CUI test file
6 Months Ago
Added CUI tooltip support - with ability to modify text, offset, centre pivoting, delay and position
6 Months Ago
Added advanced and basic blueprint fragment single pickup spawners
6 Months Ago
Disallow stacking onto other items if custom descriptions are different
6 Months Ago
Added ability to change Item description (works similarly to custom names and icon ID)
6 Months Ago
Added nameFormatted to chat.add2 which is used by the chat UI when set instead - this addresses heavily formatted player names getting cached on the client if they aren't initially in the network group, which get displayed incorrectly in various UI panels Console gen
6 Months Ago
merge from main