365 Commits over 153 Days - 0.10cph!
merge from hackweek_creativemode_ui
Fixed creative UI indicator disappearing when toggling creativemode for an user while allUsers is enabled
merge from cui_multi_destroyui
Added SendDestroyUIs (mainly for ServerRPC overload generation)
merge from cui_multi_destroyui
Added CommunityEntity.DestroyUIs RPC - designed to be able to destroy multiple CUI panels at once
merge from hackweek_parented_ddraw/identifiers
merge from hackweek_parented_ddraw/text_ztest
Added windows server console history (using the up / down arrows)
Added console.consolehistorysize (defaults to 200) + codegen
https://files.facepunch.com/raul/1b1011b1/10_17-38-OddBovine.mp4
Stripped out ConsoleInput from the client
Added null check when searching identified ddraw objects to mark them as cleared
Merge from hackweek_parented_ddraw
merge from hackweek_parented_ddraw
merge from icewall_col_fix
Shrunk nameplate inner colliders a tad
Added comment component onto the collider to describe its meaning
Post-merge cleanup and fixes
merge from hackweek_parented_ddraw
merge from hackweek_parented_ddraw
Fixed nametags showing through Short Ice Walls
https://files.facepunch.com/raul/1b0911b1/09_19-29-WarmIndigowingedparrot.mp4
Fixed inaccurate High Ice Wall collision
Removed High External Stone Wall collider out of the ice wall prefab
Added inner boundary collider for nametags
merge from admin_safezone_looting
Updated command description
Added player.adminsafezonelooting (disabled by default) which allows admins to loot wounded players, corpses or bags
https://files.facepunch.com/raul/1b0811b1/08_19-35-CyanViperfish.mp4
merge from apartments_adminauth_bypass
Made apartment.adminapartmentnoclip a server variable instead
Client compile fix, codegen
Added apartment.adminapartmentnoclip (replicated + enabled by default), allowing admins to noclip freely inside rented apartments
https://files.facepunch.com/raul/2026/July/07_21-15-WavyBarnacle.mp4
Renamed ConVar to apartment.adminapartmentbypass
Moved the entire logic into IsAuthed
Switched the variable to a replicated var for invisible blocker synchronisation
Codegen
Added apartment.adminauthbypass ConVar (unsaved, disabled by default) which when true, it grants access to admins to rented rooms (walk in, open doors and containers)
https://files.facepunch.com/raul/2026/July/07_19-40-StarryBumblebee.mp4
merge from culling_falsepos_improv
merge from demo_shotlist_fix
Fixed Demo "Shot List" and folder buttons not working
merge from cui_fadeout_fix
Another potential fix to CUI fadeout Invoke not firing
Reverted previous attempts
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Fixed Rentable Shop B incorrect door rotation when shop is closed (again)
https://files.facepunch.com/raul/1b3011b1/Unity_PwpiplugHe.mp4
Fixed door zfighting on Rentable Shop B
Fixed missing shutters of Rentable Shop C variant
https://files.facepunch.com/raul/1b2911b1/Unity_ikwPIzWYPU.mp4
Fixed missing door in Rentable Shop B when it's not rented
Fixed incorrect ejecting position for small apartment (basements)
https://files.facepunch.com/raul/1b2911b1/Unity_4oJfm1v308.mp4
Added clan table snapping
https://files.facepunch.com/raul/1b2711b1/Unity_0EPCjGcWE7.mp4
merge from attachment_charms/ui
Fixed charm store previews not displaying the correct charms on the default weapon when holding the same item type
https://files.facepunch.com/raul/1b2611b1/Unity_s3H09gzaXy.mp4
Fixed instances when players set their preferred charms on weapons and lose charms access (skins_access 0) disallowing to craft
Clear preferred charm when selecting blueprints if not owning them
https://files.facepunch.com/raul/1b2611b1/26_16-11-OffbeatIndianjackal.mp4