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352 Commits over 153 Days - 0.10cph!

49 Minutes Ago
Fixed parented DDraw objects not clearing when their parent gets destroyed, drawing them at origin
3 Days Ago
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6 Days Ago
merge from cui_allui_fix
6 Days Ago
Improved panel unregistration performance
6 Days Ago
merge from cui_allui_fix
6 Days Ago
Fixed CommunityEntity.AllUi list accumulating endlessly and only clearing when reconnecting to a server; it now validates the list and removes null entries on panel destruction Added admin-only `communityentity.print_alluis` for debugging, codegen Before: https://files.facepunch.com/raul/2026/October/13_20-59-InsistentSiamesecat.mp4 After: https://files.facepunch.com/raul/2026/October/13_21-14-GlamorousBalloonfish.mp4
6 Days Ago
merge from snowmobile_wheel_fix
6 Days Ago
Fixed snowmobile wheels jittering at standstill due to physics noise Before: https://files.facepunch.com/raul/2026/October/13_14-12-FrailCobra.mp4 After: https://files.facepunch.com/raul/2026/October/13_14-14-RedBlacknorwegianelkhound.mp4
13 Days Ago
merge from sv_console_terminal_fix
13 Days Ago
Format ConsoleInput numbers with invariant culture so a culture's multi-character negative sign can't overflow the stack buffer
13 Days Ago
Fixed mild allocation in ConsoleInput.AppendMoveTo
13 Days Ago
merge from main
14 Days Ago
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14 Days Ago
merge from netgraph_fix
14 Days Ago
Reapplied the fix after the post-merge conflicts
14 Days Ago
merge from main
14 Days Ago
merge from prototype_arctic_trail_path_fix
15 Days Ago
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15 Days Ago
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15 Days Ago
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15 Days Ago
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21 Days Ago
Fixed netgraph being scaled and shifted offscreen https://files.facepunch.com/raul/2026/September/29_01-00-FavorableSheldrake.jpg
21 Days Ago
merge from sv_console_terminal_fix
21 Days Ago
Fix for the server console logs writing incorrectly in community hosted panels through docker, fixed duplicate logging due to stdout in Linux (affecting docker panels) Sanity checked and tested all four scenarios and they work correctly; Windows console (host & terminal), Linux terminal and panels
21 Days Ago
merge from main
23 Days Ago
24 Days Ago
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26 Days Ago
merged from prototype_wood_pile_spawner
26 Days Ago
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26 Days Ago
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26 Days Ago
merge from main
26 Days Ago
merge from loadouts_pos_fix
27 Days Ago
Apply the item position on the Loadout UI icon slots if applicable https://files.facepunch.com/raul/2026/September/22_22-19-FixedHellbender.png https://files.facepunch.com/raul/2026/September/22_22-20-PertinentWeevil.png
27 Days Ago
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27 Days Ago
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27 Days Ago
merge from main
28 Days Ago
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28 Days Ago
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28 Days Ago
merge from loadouts_pos_fix
28 Days Ago
Use MoveToContainer instead of giving the item and adjusting the position Adjusted the default position value to be -1 when read from older loadout JSON files
28 Days Ago
merge from main
30 Days Ago
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31 Days Ago
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31 Days Ago
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31 Days Ago
Save and restore item positions when creating or deploying loadouts
33 Days Ago
merge from sv_god_sync_fix
33 Days Ago
Added ServerSetGod which modifies the client's god info status and networks it to the player - now that global.god can be called from the server Updated two instances of the server disabling god mode of a player to use this (eg. in the tutorial)