2,352 Commits over 2,588 Days - 0.04cph!
Always include the UVRender shader
Use a random image from the manifest as the loading screen background
Include the SQLite result code value as a field in SqliteException
Possible fix for Water_GetHeight crash when disconnecting/switching servers
Don't show server details on loading screen when streamer mode is enabled
Fix server details not showing on loading screen when reconnecting to the same server
Database class improvements
Maintain 16:9 aspect ratio on the loading screen background image so it doesn't get squished
Add server tags to the loading screen (hidden if the server has no tags set)
Merge from server_browser_tag_filter
Fix some server tag layout issues when using different languages
Make the tag query exclude unselected options for mutually exclusive tags
Example: searching for monthly will exclude biweekly and weekly in case some server has all of them specified for some reason
Also fix servers not refreshing when changing tag filters the first time
Refactoring some tag list code so we can reuse it for the loading screen
Hook up server name, player count, gamemode, and map name
Merge from companion_server_offline
Wait for the public IP to be be populated before kicking off the connectivity test (fixes it showing a warning about your IP being 0.0.0.0)
Fix CargoPlane not saving - protobuf code was stomped in a merge
Merge from cargoplane_saveload
Delete the SavePause component (unused now)
Add an option to filter servers on the server browser by their tags
Merge from companion_server_offline
Automatically tests Rust+ connections to servers and disables it if it fails
Perform a connectivity test against the Rust+ companion server at server boot - auto disable Rust+ features if this fails
Don't hide the smart entity pair option when Rust+ is disabled - show a message saying it is disabled on the server instead
More consistent and reliable checking if Rust+ is enabled on the server when sending notifications
Fix wrong button colors on the left side of the firework design UI
Merge from xmas_update_2021
Merge from xmas_update_2021
Merge from xmas_update_2021
Merge from xmas_update_2021
Make CargoPlane code support saving and loading
Enable saving on cargo_plane
Remove SavePause from cargo_plane
Restore the parachute entity reference when loading a supply drop (fixes parachute getting stuck on forever)
Make HttpImage support rendering via Image in addition to RawImage (allows preserving aspect ratio better)
Switch all news images except the cover to Image with preserved aspect ratio so they don't stretch out
Fix youtube videos not opening when clicking on them in news (LMK if any buttons are broken)
Fix missing h3 headers in news
Fix NRE spam in workshop screens